private IEnumerator ConfirmPurchase(ItemStore item) { yield return(new WaitForSeconds(messageDelay)); Canvas dialog = ClassDb.dialogBoxManager.OpenDialog(); StoreManager storeManager = GameObject.Find(StaticDb.storeScreenName).GetComponent <StoreManager>(); DialogBoxMessage message = MessageFromJson(Resources.Load <TextAsset>(StaticDb.purchase)); dialog.GetComponent <DialogBoxManager>().SetDialog( message.head, string.Format(message.body, item.price), message.backBtn, message.nextBtn, dialog ); //open dialog box //set listeners for the buttons on the dialog box dialog.GetComponent <DialogBoxManager>().dialogBoxBtnNext.onClick.RemoveAllListeners(); dialog.GetComponent <DialogBoxManager>().dialogBoxBtnNext.gameObject.SetActive(true); dialog.GetComponent <DialogBoxManager>().dialogBoxBtnNext.onClick.AddListener(delegate { ClassDb.dialogBoxManager.CloseDialog(dialog); storeManager.PurchaseItem(item); }); dialog.GetComponent <DialogBoxManager>().dialogBoxBtnBack.onClick.RemoveAllListeners(); dialog.GetComponent <DialogBoxManager>().dialogBoxBtnBack.gameObject.SetActive(true); dialog.GetComponent <DialogBoxManager>().dialogBoxBtnBack.onClick.AddListener(delegate { ClassDb.dialogBoxManager.CloseDialog(dialog); }); }
private void Preload(int preloadCount) { for (int i = 0; i < preloadCount; i++) { ItemStore.Store(factory()); } }
protected override void setup() { base.setup(); _ItemStore = new ItemStore(TestDbContext); SetupData(); ThenItem = null; }
public Analyzer() { participantStore = new ParticipantStore(); championWithStatsStore = new ChampionWithStatsStore(context); champStore = new ChampionStore(context); Items = new ItemStore(context); }
protected override void OnCommitAdd(ItemStore store, IEnumerable <Property> items, int index = -1) { var names = items.Select(x => x.Name); store.RemoveWhen(item => names.Any(name => name.EqualsIgnoreCase(item.Name))); base.OnCommitAdd(store, items, index); }
void Awake() { GUILayout.ExpandHeight(true); Time.timeScale = 1; itemStore= new ItemStore(textDisk, textInmune, textFreeze,coinsTexture,textArrow,textJewel,textMas,this); //PauseGame(); }
public void SellItem() { foreach (ItemStore item in _core._itemStore.ToList()) { if (_itemShopIsSelect.id == item.id) { item.amount += -1; _core._player.currentMoney += (item.data.price / 2); _core.getSubMenuCore().Cancel(); foreach (ItemShop itemShop in _itemShopList) { if (itemShop.id == _itemShopIsSelect.itemId) { if (itemShop.buyCount >= 0) { itemShop.buyCount--; } ViewShop(); break; } } _itemShopIsSelect = null; if (item.amount == 0) { Destroy(item.obj); _core._itemStore.Remove(item); return; } item.obj.transform.Find("Count").GetComponent <Text>().text = item.amount.ToString(); break; } } }
public void SlotClick() { EquipmentSlot slot = EventSystem.current.currentSelectedGameObject.GetComponent <EquipmentSlot>(); if (slot.GetCount() > 0 && !mouseImage.enabled) { Texture2D tex = ItemStore.getItem(slot.GetId()).texture; mouseImage.sprite = Sprite.Create(tex, new Rect(0, 0, tex.width, tex.height), Vector2.zero); mouseImage.enabled = true; mouseId = slot.GetId(); mouseCount = slot.GetCount(); mouseText.text = mouseCount > 1 ? mouseCount.ToString() : ""; mouseSelected = selectedSlot == slot; slot.SetCount(0); slot.Deselect(); } else if (mouseImage.enabled && slot.GetCount() == 0) { mouseImage.enabled = false; slot.SetId(mouseId); slot.SetCount(mouseCount); mouseText.text = ""; if (mouseSelected) { slot.Select(); } } }
async Task ExecuteLoadItemsCommand() { if (IsBusy) { return; } IsBusy = true; Database db = new Database(); string[,] inventory = db.GetUserInventory(); try { Items.Clear(); var items = await ItemStore.GetItemsAsync(true); for (int i = 0; i < inventory.Length; i++) { Items.Add(new Item { UPC = inventory[i, 0], ProductName = inventory[i, 1], Description = inventory[i, 2], ImageUrl = inventory[i, 3], Quantity = inventory[i, 4] }); } } catch (Exception ex) { Debug.WriteLine(ex); } finally { IsBusy = false; } }
public void SetId(int id) { this.id = id; Texture2D tex = ItemStore.getItem(id).texture; image.sprite = Sprite.Create(tex, new Rect(0, 0, tex.width, tex.height), Vector2.zero); }
/// <summary> /// Dispose all un-released items in the poll storage and the pool itself /// </summary> public void Dispose() { if (IsDisposed) { return; } IsDisposed = true; // Do we have items in the store and does the item support the IDisposable interface? if (ItemStore.Count > 0 && typeof(IDisposable).IsAssignableFrom(typeof(T))) { // If so, try to dispose all unreleased items from the storage lock (ItemStore) { do { var disposable = (IDisposable)ItemStore.Fetch(); // Avoid expensive exceptions if (disposable == null) { continue; } try { disposable.Dispose(); } catch { } } while (ItemStore.Count > 0); } } // Close the semaphore _sync.Close(); }
async Task ExecuteLoadItemsCommand() { if (IsBusy) { return; } IsBusy = true; try { Items.Clear(); var items = await ItemStore.GetDatasAsync(true); foreach (var item in items) { Items.Add(item); } } catch (Exception ex) { Debug.WriteLine(ex); } finally { IsBusy = false; } }
async Task ExecuteLoadItemsCommand() { if (IsBusy) { return; } IsBusy = true; try { Items.Clear(); var items = await ItemStore.GetAsync(true); Items.ReplaceRange(items); } catch (Exception ex) { Debug.WriteLine(ex); MessagingCenter.Send(new MessagingCenterAlert { Title = "Error", Message = "Unable to load items.", Cancel = "OK" }, "message"); } finally { IsBusy = false; } }
public void CreatLink(Dictionary <string, int> child) { foreach (WorkItem item in SearchResult) { String pattern = @"UC-\d+"; Match match = Regex.Match(item.Description, pattern, RegexOptions.IgnoreCase); if (match.Value != "") { if (child.ContainsKey(match.Value)) { base.Link(item.Id, child[match.Value], "Shared Steps"); } else { String tempQuery = String.Format("SELECT [System.ID] FROM WorkItems WHERE [System.TeamProject] = '{0}' AND [System.Title] CONTAINS '{1}'", RecentProject.Name, match.Value); WorkItemCollection eItems = ItemStore.Query(tempQuery); foreach (WorkItem eItem in eItems) { if (UC(eItem.Title) == match.Value) { base.Link(item.Id, eItem.Id, "Shared Steps"); } } } } } }
public void GVLoad(string id) { hdnKindid.SetValue(id.ToString()); var item = from i in dc.Person from d in dc.Department join p in dc.Position on i.Personid equals p.Posid into gg from tt in gg.DefaultIfEmpty() where i.Deptid == d.Deptnumber && i.Visualfield == 3 && (i.Areadeptid == id || i.Maindeptid == id) //orderby i.Sort select new { i.Name, i.Personnumber, Posname = tt.Posname == null?"":tt.Posname, d.Deptname, i.Visualfield }; ItemStore.DataSource = item; ItemStore.DataBind(); btnJoemNew.Disabled = false; //ItemControlSet(); //JeomSet(-1); }
protected override void OnCommitAdd(ItemStore store, IEnumerable <string> items, int index = -1) { var groups = from item in ParseNames(items) where !store.Contains(item) let isCamelCase = char.IsLower(item.FirstOrDefault()) group item by isCamelCase into g select new { isCamelCase = g.Key, items = g }; var divider = store.TakeWhile(item => !char.IsUpper(item.FirstOrDefault())).Select((item, i) => i + 1).LastOrDefault(); foreach (var group in groups) { if (group.isCamelCase) { var position = (index == -1 || index > divider) ? divider : index; base.OnCommitAdd(store, group.items, position); } else { var position = (index == -1) ? -1 : index + divider; base.OnCommitAdd(store, group.items, position); } } }
public override void Deserialize(GenericReader reader) { base.Deserialize(reader); int version = reader.ReadInt(); switch (version) { case 1: { _SecureLevel = (SecureLevel)reader.ReadInt(); goto case 0; } case 0: default: { if (reader.ReadBool()) { _Store = new ItemStore(reader); //this makes sure the script listing synchronizes with the saved keys _Store.SynchronizeStore(EntryStructure); //synch up the display column number from the item definition with the store _Store.DisplayColumns = DisplayColumns; //reference this item so the store can connect back to this _Store.Owner = this; } break; } } }
public void BuyItem() { int totalPrice = 0; foreach (ItemShop itemShop in _itemShopList) { if (itemShop.item.id == _itemShopIsSelect.itemId) { if (_core._gameMode == GAMESTATE.LAND) { totalPrice = _itemShopIsSelect.data.price + (itemShop.buyCount / 10) * 5; } else { totalPrice = _itemShopIsSelect.data.price + (_itemShopIsSelect.data.price / 4) * itemShop.buyCount; } if (_core._player.currentMoney < totalPrice) { _core.Notify(iconCoin == null ? Resources.Load <Sprite>("Sprites/Icon16x16/coin16x16") : iconCoin, "not enough money!"); return; } _core._player.currentMoney += -totalPrice; itemShop.buyCount++; ViewShop(); break; } } bool haveItem = false; foreach (ItemStore item in _core._itemStore) { if (_itemShopIsSelect.itemId == item.itemId) { if (item.amount == 99) { break; } item.amount++; item.obj.transform.Find("Count").GetComponent <Text>().text = item.amount.ToString(); _core.getSubMenuCore().Cancel(); haveItem = true; break; } } if (!haveItem) { _core._itemStore = _core._itemStore.OrderBy(o => o.id).ToList(); _itemShopIsSelect.id = _core._itemStore[_core._itemStore.Count - 1].id + 1; //Debug.Log("add newitem id : " + _itemShopIsSelect.id); _itemShopIsSelect.amount = 1; _core._itemStore.Add(_itemShopIsSelect); _core.getItemCon().ViewItem(_itemList.transform, "item"); _core.getSubMenuCore().Cancel(); } _itemShopIsSelect = null; }
private async void NewCustomer() { aggregator.GetEvent <UIElementFocusEvent>().Publish(""); await Task.Delay(500); SelectedItem = SelectedItem.CreateNewItem(); ItemStore = ItemStore.CreateNewStore(); }
public override T Acquire() { _sync.WaitOne(); lock (ItemStore) { return(ItemStore.Fetch()); } }
public NewItemPage(ItemStore store) { this.store = store; NavigationPage.SetHasNavigationBar(this, false); InitializeComponent(); BindingContext = this; }
protected override ItemStore GenerateItemStore() { ItemStore store = base.GenerateItemStore(); store.Label = "Pet Key"; store.OfferDeeds = false; return(store); }
public void loadData(StreamReader reader) { _count = int.Parse(reader.ReadLine()); int id = int.Parse(reader.ReadLine()); _item = ItemStore.createItem(id); //item.loadData(reader); }
public void OnReset() { for (int i = 0; i < ItemStore.Count; i++) { GameCenter.Scene.MahjongCtrl.PushMahjongToPool(ItemStore[i]); } ItemStore.Clear(); }
public override T GetItem() { if (ItemStore.Count > 0) { return(ItemStore.Fetch()); } return(factory()); }
/// <summary> /// Release a pooled item back to the store /// </summary> /// <param name="item"></param> public void Release(T item) { lock (ItemStore) { ItemStore.Store(item); } _sync.Release(); }
public MyQuery(ItemStore store) { Name = "Query"; Field <ItemType>( "getItem", resolve: context => store.CurrentItem); }
/// <summary> /// Preloads all items /// </summary> protected void PreloadItems() { for (var i = 0; i < PoolSize; i++) { var item = ItemFactoryFunc(this); ItemStore.Store(item); } }
private void SetItemLevel(ItemStore itemStore) { itemStore.currentLevel++; if (itemStore.currentLevel < itemStore.finalLevel) { itemStore.price += itemStore.price / 2; } }
// Update the visual texture to comply with the texture of the item contained within this entity void updateVisuals() { ItemAsset asset = ItemStore.getItem(_itemID); Texture2D texture = asset.texture; Debug.Log("Asset " + asset.id + asset.name); _renderer.material.mainTexture = texture; }
public void AddNewItem_AddsItemToQueueForProcessing() { var mocks = new LocatorMocks(); var store = new ItemStore(mocks.MockLocator.Object); var rawItem = GetSampleItem(); store.AddNewItem(rawItem); mocks.MockQueueStore.Verify(mqs => mqs.Enqueue(Match.Create<ItemBase>(ib => ib.ResourceId == rawItem.ResourceId)), Times.Once()); }
public void AddNewItem_RecordsAdditionInTable() { var mocks = new LocatorMocks(); var store = new ItemStore(mocks.MockLocator.Object); var rawItem = GetSampleItem(); store.AddNewItem(rawItem); mocks.MockTableStore.Verify(mts => mts.Create(Match.Create<ItemBase>(ib => ib.ResourceId == rawItem.ResourceId)), Times.Once()); }
public void FinishProcessingItem_AddsItemToFinishedBlobStore() { var mocks = new LocatorMocks(); var store = new ItemStore(mocks.MockLocator.Object); var rawItem = GetSampleItem(); store.StoreFinishedItem(rawItem); mocks.MockFinishedBlobStore.Verify(b => b.Create(rawItem.ResourceId, rawItem.File), Times.Once()); }
public void FinishProcessingItem_RemovesRawItemFromBlobStore() { var mocks = new LocatorMocks(); var store = new ItemStore(mocks.MockLocator.Object); var rawItem = GetSampleItem(); store.StoreFinishedItem(rawItem); mocks.MockRawBlobStore.Verify(b => b.Delete(rawItem.ResourceId), Times.Once()); }
public void FinishProcessingItem_UpdatesTableStoreInformation() { var mocks = new LocatorMocks(); var store = new ItemStore(mocks.MockLocator.Object); var rawItem = GetSampleItem(); store.StoreFinishedItem(rawItem); mocks.MockTableStore.Verify(ts => ts.Update(Match.Create<ItemBase>(ib => ib.ResourceId == rawItem.ResourceId)), Times.Once()); }
public void AddNewItem_StoresRawFileInBlob() { var mocks = new LocatorMocks(); var store = new ItemStore(mocks.MockLocator.Object); var rawItem = GetSampleItem(); store.AddNewItem(rawItem); mocks.MockRawBlobStore.Verify(mrb => mrb.Create(rawItem.ResourceId, rawItem.File), Times.Once()); }
public void setItem(ItemStore i) { ID = i.ID; itemName = i.itemName; type = i.type; Description = i.Description; armour = i.armour; weaponDmg = i.weaponDmg; isEquipped = i.isEquipped; }
public void RetrieveForProcessing_ItemInQueue_ReturnsItemWithRawData() { var mocks = new LocatorMocks(); var store = new ItemStore(mocks.MockLocator.Object); Guid id = Guid.NewGuid(); byte[] expected = new UTF8Encoding().GetBytes("test data"); mocks.MockQueueStore.Setup(q => q.Dequeue()).Returns(new ItemBase() { ResourceId = id }); mocks.MockRawBlobStore.Setup(b => b.Retrieve(id)).Returns(expected); var actual = store.RetrieveForProcessing(); Assert.AreEqual(expected, actual.File); }
public void RetrieveForProcessing_ItemInQueue_DequeuesASingleItem() { var mocks = new LocatorMocks(); var store = new ItemStore(mocks.MockLocator.Object); Guid id = Guid.NewGuid(); byte[] expected = new UTF8Encoding().GetBytes("test data"); mocks.MockQueueStore.Setup(q => q.Dequeue()).Returns(new ItemBase() { ResourceId = id }); mocks.MockRawBlobStore.Setup(b => b.Retrieve(id)).Returns(expected); var actual = store.RetrieveForProcessing(); mocks.MockRawBlobStore.Verify(b => b.Retrieve(id), Times.Once()); }
public void RetrieveForProcessing_NoItemInQueue_DoesNotAttemptToRetrieveDataFroBlobStore() { var mocks = new LocatorMocks(); var store = new ItemStore(mocks.MockLocator.Object); Guid id = Guid.NewGuid(); byte[] expected = new UTF8Encoding().GetBytes("test data"); mocks.MockQueueStore.Setup(q => q.Dequeue()).Returns<ItemBase>(null); var actual = store.RetrieveForProcessing(); mocks.MockRawBlobStore.Verify(b => b.Retrieve(It.IsAny<Guid>()), Times.Never()); }
public void RetrieveForProcessing_NoItemInQueue_ReturnsNull() { var mocks = new LocatorMocks(); var store = new ItemStore(mocks.MockLocator.Object); Guid id = Guid.NewGuid(); byte[] expected = new UTF8Encoding().GetBytes("test data"); mocks.MockQueueStore.Setup(q => q.Dequeue()).Returns<ItemBase>(null); var actual = store.RetrieveForProcessing(); Assert.IsNull(actual); }