public void Open(ItemMaster master, ItemSelectModel model) { ItemName.text = master.name; count = model.GetItemCount(master); Count.text = count.ToString(); SubmitButton.Tapped = () => SubmitButtonClicked(count); UpButton.Tapped = () => OnCountEditButtonClick(1); DownButton.Tapped = () => OnCountEditButtonClick(-1); }
public void Show(List <ItemMaster> items, ItemSelectModel model) { gameObject.SetActive(true); var player = GameModel.Instance.Models.Player; selectModel = model; CurrentPlayerMoney.text = player.Player.Money.ToString(); items.ForEach(item => CreateItemPlate(item)); }