public static void Itemmenu() { ItemMenu = YMenu.AddSubMenu("物品设置", "QSS"); ItemMenu.Add("Items", new CheckBox("使用物品")); ItemMenu.Add("myhp", new Slider("使用破败当我血<或=", 70, 0, 101)); ItemMenu.AddSeparator(); ItemMenu.Add("use", new KeyBind("使用水银/小水银", true, KeyBind.BindTypes.PressToggle, 'K')); ItemMenu.Add("delay", new Slider("使用延迟", 1000, 0, 2000)); ItemMenu.Add("Blind", new CheckBox("当被-致盲", false)); ItemMenu.Add("Charm", new CheckBox("当被-魅惑")); ItemMenu.Add("Fear", new CheckBox("当被-恐惧")); ItemMenu.Add("Polymorph", new CheckBox("当被-变形")); ItemMenu.Add("Stun", new CheckBox("当被-眩晕")); ItemMenu.Add("Snare", new CheckBox("当-踩到陷阱")); ItemMenu.Add("Silence", new CheckBox("当被-沉默", false)); ItemMenu.Add("Taunt", new CheckBox("当被-嘲讽")); ItemMenu.Add("Suppression", new CheckBox("当被-压制")); }
public static void Itemmenu() { ItemMenu = YMenu.AddSubMenu("Items", "QSS"); ItemMenu.Add("Items", new CheckBox("Use Items")); ItemMenu.Add("myhp", new Slider("Use BOTRK if my HP is <=", 70, 0, 101)); ItemMenu.AddSeparator(); ItemMenu.Add("use", new KeyBind("Use QSS/Mercurial", true, KeyBind.BindTypes.PressToggle, 'K')); ItemMenu.Add("delay", new Slider("Activation Delay", 1000, 0, 2000)); ItemMenu.Add("Blind", new CheckBox("Blind", false)); ItemMenu.Add("Charm", new CheckBox("Charm")); ItemMenu.Add("Fear", new CheckBox("Fear")); ItemMenu.Add("Polymorph", new CheckBox("Polymorph")); ItemMenu.Add("Stun", new CheckBox("Stun")); ItemMenu.Add("Snare", new CheckBox("Snare")); ItemMenu.Add("Silence", new CheckBox("Silence", false)); ItemMenu.Add("Taunt", new CheckBox("Taunt")); ItemMenu.Add("Suppression", new CheckBox("Suppression")); }
public static void Itemmenu() { ItemMenu = YMenu.AddSubMenu("Items", "QSS"); ItemMenu.Add("Items", new CheckBox("Usar Items")); ItemMenu.Add("myhp", new Slider("Uar Rey Arruinado si mi vida esta en <=", 70, 0, 101)); ItemMenu.AddSeparator(); ItemMenu.Add("use", new KeyBind("Usar QSS/Mercurial", true, KeyBind.BindTypes.PressToggle, 'K')); ItemMenu.Add("delay", new Slider("Activacion de delay", 1000, 0, 2000)); ItemMenu.Add("Blind", new CheckBox("Ciego", false)); ItemMenu.Add("Charm", new CheckBox("Hechizo")); ItemMenu.Add("Fear", new CheckBox("Temor")); ItemMenu.Add("Polymorph", new CheckBox("Organismo polimorfo")); ItemMenu.Add("Stun", new CheckBox("Stun")); ItemMenu.Add("Snare", new CheckBox("Snare")); ItemMenu.Add("Silence", new CheckBox("Silenciar", false)); ItemMenu.Add("Taunt", new CheckBox("Taunt")); ItemMenu.Add("Suppression", new CheckBox("Supresión")); }
public static void Loading_OnLoadingComplete(EventArgs args) { if (EloBuddy.Player.Instance.Hero != Champion.Varus) { return; } Q = new Spell.Chargeable(SpellSlot.Q, 925, 1600, 1250, 0, 1500, 70) { AllowedCollisionCount = int.MaxValue }; W = new Spell.Active(SpellSlot.W); E = new Spell.Skillshot(SpellSlot.E, 925, SkillShotType.Circular, 250, 1750, 250) { AllowedCollisionCount = int.MaxValue }; R = new Spell.Skillshot(SpellSlot.R, 1200, SkillShotType.Linear, 250, 1200, 120) { AllowedCollisionCount = int.MaxValue }; var slot = Player.GetSpellSlotFromName("summonerheal"); if (slot != SpellSlot.Unknown) { Heal = new Spell.Active(slot, 600); } Ignite = ObjectManager.Player.GetSpellSlotFromName("summonerdot"); HealthPotion = new Item(2003, 0); TotalBiscuit = new Item(2010, 0); CorruptingPotion = new Item(2033, 0); RefillablePotion = new Item(2031, 0); HuntersPotion = new Item(2032, 0); Chat.Print( "<font color=\"#580dd9\" >MeLoDag Presents </font><font color=\"#ffffff\" > VarusTheTroll </font><font color=\"#580dd9\" >Kappa Kippo</font>"); Menu = MainMenu.AddMenu("Varus The Troll", "VarusTheTroll"); Menu.AddLabel(" Varus The Troll " + Version); Menu.AddLabel(" Made by MeLoDag"); ComboMenu = Menu.AddSubMenu("Combo Settings", "Combo"); ComboMenu.AddGroupLabel("Q Ayarları"); ComboMenu.Add("useQComboAlways", new CheckBox("Her zaman Q kullan")); ComboMenu.Add("useQCombo", new CheckBox("Q için yük say", false)); ComboMenu.Add("StackCount", new Slider("Q yükü >= ", 3, 1, 3)); ComboMenu.AddLabel("E Ayarları"); ComboMenu.Add("useEComboAlways", new CheckBox("Use E")); ComboMenu.AddLabel("R Ayarları"); ComboMenu.Add("useRCombo", new CheckBox("Kullan R")); ComboMenu.Add("Rcount", new Slider("R için gereken düşman >= ", 1, 1, 5)); ComboMenu.Add("UseRcomboHP", new CheckBox("R yi düşmanın canına göre kullan")); ComboMenu.Add("RHP", new Slider("R kullanmak için gereken düşman canı >= ", 50)); ComboMenu.AddSeparator(); ComboMenu.AddGroupLabel("Kombo özellikleri:"); ComboMenu.Add("useWComboFocus", new CheckBox("W hedefe odakla")); ComboMenu.Add("ForceR", new KeyBind("Force R On Target Selector", false, KeyBind.BindTypes.HoldActive, "T".ToCharArray()[0])); ComboMenu.Add("combo.ignite", new CheckBox("Tutuştur kullan hedef ölecekse")); HarassMenu = Menu.AddSubMenu("Harass Settings", "Harass"); HarassMenu.Add("useQHarass", new CheckBox("Kullan Q")); HarassMenu.Add("useEHarass", new CheckBox("Kullan E")); HarassMenu.Add("useEHarassMana", new Slider("E Mana > %", 70)); HarassMenu.Add("useQHarassMana", new Slider("Q Mana > %", 70)); JungleLaneMenu = Menu.AddSubMenu("Lane Clear Settings", "FarmSettings"); JungleLaneMenu.AddLabel("Lane Temizleme"); JungleLaneMenu.Add("useQFarm", new CheckBox("Kullan Q")); JungleLaneMenu.Add("useEFarm", new CheckBox("Kullan E")); JungleLaneMenu.Add("LaneMana", new Slider("Mana > %", 70)); JungleLaneMenu.AddSeparator(); JungleLaneMenu.AddLabel("Orman Temizleme"); JungleLaneMenu.Add("useQJungle", new CheckBox("Kullan Q")); JungleLaneMenu.Add("useEJungle", new CheckBox("Kullan E")); JungleLaneMenu.Add("JungleMana", new Slider("E Mana > %", 70)); MiscMenu = Menu.AddSubMenu("Misc Settings", "MiscSettings"); MiscMenu.AddGroupLabel("Gap Close/Interrupt Ayarları"); MiscMenu.Add("gapcloser", new CheckBox("Otomatik Q Gapcloser")); MiscMenu.Add("interrupter", new CheckBox("Otomatik R Interrupter")); MiscMenu.AddLabel("Otomatik büyü kullanma hedefe(CC)"); MiscMenu.Add("CCQ", new CheckBox("Otomatik hedefe Q (CC)")); MiscMenu.AddLabel("Killçalma ayarları"); MiscMenu.Add("UseQks", new CheckBox("Q ile çal")); MiscMenu.Add("UseRKs", new CheckBox("R ile çal")); AutoPotHealMenu = Menu.AddSubMenu("Potion & Heal", "Potion & Heal"); AutoPotHealMenu.AddGroupLabel("Otomatik Pot Kullanımı"); AutoPotHealMenu.Add("potion", new CheckBox("Kullan İksir")); AutoPotHealMenu.Add("potionminHP", new Slider("İksir için Canım şundan az", 40)); AutoPotHealMenu.Add("potionMinMP", new Slider("İksir için manam şundan az", 20)); AutoPotHealMenu.AddGroupLabel("Otomatik iyileştirme kullan"); AutoPotHealMenu.Add("UseHeal", new CheckBox("İyileştirme Kullan")); AutoPotHealMenu.Add("useHealHP", new Slider("İyileştirme için benim canım", 20)); ItemMenu = Menu.AddSubMenu("Item Settings", "ItemMenuettings"); ItemMenu.Add("useBOTRK", new CheckBox("Kullan Mahvolmuş kılıcı")); ItemMenu.Add("useBotrkMyHP", new Slider("Canım < ", 60)); ItemMenu.Add("useBotrkEnemyHP", new Slider("Düşmanın canı < ", 60)); ItemMenu.Add("useYoumu", new CheckBox("Kullan Youmu")); ItemMenu.AddSeparator(); ItemMenu.Add("useQSS", new CheckBox("Kullan QSS")); ItemMenu.Add("Qssmode", new ComboBox(" ", 0, "Auto", "Combo")); ItemMenu.Add("Stun", new CheckBox("Sabitse", true)); ItemMenu.Add("Blind", new CheckBox("Körse", true)); ItemMenu.Add("Charm", new CheckBox("Çekiliyorsa(ahri)", true)); ItemMenu.Add("Suppression", new CheckBox("Durmuşsa", true)); ItemMenu.Add("Polymorph", new CheckBox("Polymorph", true)); ItemMenu.Add("Fear", new CheckBox("Korkmuşsa", true)); ItemMenu.Add("Taunt", new CheckBox("Alay ediliyorsa", true)); ItemMenu.Add("Silence", new CheckBox("Susturulmuşsa", false)); ItemMenu.Add("QssDelay", new Slider("QSS gecikmesi(ms)", 250, 0, 1000)); SkinMenu = Menu.AddSubMenu("Skin Changer", "SkinChanger"); SkinMenu.Add("checkSkin", new CheckBox("Kostüm hilesi kullan", false)); SkinMenu.Add("skin.Id", new Slider("Skin", 1, 0, 5)); DrawMenu = Menu.AddSubMenu("Drawing Settings"); DrawMenu.Add("drawRange", new CheckBox("Göster Q Menzili")); DrawMenu.Add("drawE", new CheckBox("Göster E Menzili")); DrawMenu.Add("drawR", new CheckBox("Göster R Menzili")); DrawMenu.AddLabel("Hasar Tespitçisi"); DrawMenu.Add("healthbar", new CheckBox("Can barı gösterimi")); DrawMenu.Add("percent", new CheckBox("Hasarı yüzde olarak göster")); Game.OnTick += Game_OnTick; Game.OnUpdate += OnGameUpdate; Obj_AI_Base.OnBuffGain += OnBuffGain; Gapcloser.OnGapcloser += Gapcloser_OnGapCloser; Interrupter.OnInterruptableSpell += Interrupter_OnInterruptableSpell; Drawing.OnDraw += Drawing_OnDraw; DamageIndicator.Initialize(ComboDamage); }
private static void OnLoadingComplete(EventArgs args) { if (Player.Instance.ChampionName != "Camille") { return; } //Spells Q = new Spell.Active(SpellSlot.Q, 325); W = new Spell.Skillshot(SpellSlot.W, 630, SkillShotType.Cone, 250, 1750, 100, DamageType.Physical); { W.ConeAngleDegrees = 45; } E = new Spell.Skillshot(SpellSlot.E, 800, SkillShotType.Linear, 250, 500, 50, DamageType.Physical); R = new Spell.Targeted(SpellSlot.R, 800); // SpellList.Add(Q); SpellList.Add(W); SpellList.Add(E); SpellList.Add(R); //Items bilgewater = new Item(3144, 550); botrk = new Item(3153, 550); tiamat = new Item(3077, 400); hydra = new Item(3074, 400); Youmuu = new Item(3142, 800); titanic = new Item(3748, 0); //Potions HealthPotion = new Item(2003, 0); Biscuit = new Item(2010, 0); CorruptPotion = new Item(2033, 0); RefillPotion = new Item(2031, 0); HuntersPotion = new Item(2032, 0); //MainMenu CamilleMenu = MainMenu.AddMenu("CamilleZero", "CamilleZero"); //ComboMenu ComboMenu = CamilleMenu.AddSubMenu("Combo"); ComboMenu.AddGroupLabel("Combo Settings"); ComboMenu.Add("Q", new CheckBox("Use Q in Combo")); ComboMenu.Add("Q2", new CheckBox("Use Q2 for true DMG")); ComboMenu.Add("W", new CheckBox("Use W in Combo")); ComboMenu.Add("W2", new CheckBox("Only use outer range W")); ComboMenu.Add("E", new CheckBox("Use E in Combo")); ComboMenu.Add("R", new CheckBox("Use R in Combo")); ComboMenu.AddSeparator(); ComboMenu.AddLabel("Use R on:"); foreach (var Enemy in EntityManager.Heroes.Enemies) { ComboMenu.Add(Enemy.ChampionName, new CheckBox("Use R on " + Enemy.ChampionName)); } //LaneclearMenu LaneclearMenu = CamilleMenu.AddSubMenu("Laneclear"); LaneclearMenu.AddGroupLabel("Laneclear Settings"); LaneclearMenu.Add("QLC", new CheckBox("Use Q in Laneclear")); LaneclearMenu.Add("Q2LC", new CheckBox("Use Q2 in Laneclear")); LaneclearMenu.Add("WLC", new CheckBox("Use W in Laneclear")); //ItemsMenu ItemMenu = CamilleMenu.AddSubMenu("Items"); ItemMenu.AddGroupLabel("Item Settings"); ItemMenu.AddGroupLabel("Combo:"); ItemMenu.Add("bilge", new CheckBox("Use Bilgewater Cutlass in Combo")); ItemMenu.Add("youmuu", new CheckBox("Use Youmuu's in Combo")); ItemMenu.Add("tia", new CheckBox("Use Tiamat in Combo")); ItemMenu.Add("hydra", new CheckBox("Use Hydra in Combo")); ItemMenu.Add("titanic", new CheckBox("Use Titanic Hydra in Combo")); ItemMenu.Add("botrk", new CheckBox("Use BotrK in Combo")); ItemMenu.Add("bork", new Slider("%HP to use BotrK <=", 75, 0, 100)); ItemMenu.AddSeparator(); ItemMenu.AddGroupLabel("LaneClear/JungleClear:"); ItemMenu.Add("tialc", new CheckBox("Use Tiamat in Laneclear/JungleClear")); ItemMenu.Add("hydralc", new CheckBox("Use Hydra in Laneclear/JungleClear")); ItemMenu.Add("titaniclc", new CheckBox("Use Titanic Hydra in Laneclear/Jungleclear")); ItemMenu.AddSeparator(50); ItemMenu.Add("potion", new CheckBox("Auto Use Potion")); ItemMenu.Add("potionhp", new Slider("Use Auto Potion when %HP <=", 50, 0, 100)); //DrawMenu DrawMenu = CamilleMenu.AddSubMenu("Draw"); DrawMenu.AddGroupLabel("Draw Settings"); DrawMenu.Add("DrawW", new CheckBox("Draw W Range")); DrawMenu.Add("DrawE", new CheckBox("Draw E Range")); DrawMenu.Add("DrawR", new CheckBox("Draw R Range")); //SkinchangerMenu SkinMenu = CamilleMenu.AddSubMenu("Skinchanger"); SkinMenu.AddGroupLabel("Skin Settings"); SkinMenu.Add("SkinEnable", new CheckBox("Enable Skinchanger", false)); SkinMenu.Add("SkinID", new ComboBox("Skins:", 0, "Classic Camille", "Program Camille")); //Chatnotification Chat.Print("CamilleZero loaded successfully"); //Current Skin before choosing any CurrentSkin = User.SkinId; //Events Orbwalker.OnPostAttack += Orbwalker_OnPostAttack; Drawing.OnDraw += Drawing_OnDraw; Game.OnTick += Game_OnTick; }
private static void Loading_OnLoadingComplete(EventArgs args) { if (Player.Instance.Hero != Champion.Ashe) { return; } _q = new Spell.Active(SpellSlot.Q); _w = new Spell.Skillshot(SpellSlot.W, 1200, SkillShotType.Linear, 0, int.MaxValue, 60); _w.AllowedCollisionCount = 0; _e = new Spell.Skillshot(SpellSlot.E, 15000, SkillShotType.Linear, 0, int.MaxValue, 0); _r = new Spell.Skillshot(SpellSlot.R, 15000, SkillShotType.Linear, 500, 1000, 250); _r.AllowedCollisionCount = int.MaxValue; var slot = _Player.GetSpellSlotFromName("summonerheal"); if (slot != SpellSlot.Unknown) { Heal = new Spell.Active(slot, 600); } HealthPotion = new Item(2003, 0); TotalBiscuit = new Item(2010, 0); CorruptingPotion = new Item(2033, 0); RefillablePotion = new Item(2031, 0); HuntersPotion = new Item(2032, 0); Chat.Print( "<font color=\"#4dd5ea\" >MeLoDag Presents </font><font color=\"#ffffff\" >AsheTheToLL </font><font color=\"#4dd5ea\" >Kappa Kippo</font>"); Menu = MainMenu.AddMenu("AsheTheTroll", "AsheTheTroll"); ComboMenu = Menu.AddSubMenu("Combo Settings", "Combo"); ComboMenu.Add("useQCombo", new CheckBox("Use Q")); ComboMenu.Add("useWCombo", new CheckBox("Use W")); ComboMenu.Add("useRCombo", new CheckBox("Use R [45%hp]")); ComboMenu.Add("useRComboENEMIES", new CheckBox("Use R[Count]")); ComboMenu.Add("Rcount", new Slider("R when enemies >= ", 1, 1, 5)); ComboMenu.AddSeparator(); ComboMenu.Add("useRComboFinisher", new CheckBox("Use R [FinisherMode]")); ComboMenu.Add("ForceR", new KeyBind("Force R On Target Selector", false, KeyBind.BindTypes.HoldActive, "T".ToCharArray()[0])); ComboMenu.Add("useRComboRange", new Slider("R Max Range ", 1000, 500, 2000)); HarassMenu = Menu.AddSubMenu("Harass Settings", "Harass"); HarassMenu.Add("useQHarass", new CheckBox("Use Q")); HarassMenu.Add("useWHarass", new CheckBox("Use W")); HarassMenu.Add("useWHarassMana", new Slider("W Mana > %", 70, 0, 100)); HarassMenu.AddLabel("AutoHarass"); HarassMenu.Add("autoWHarass", new CheckBox("Auto W for Harass", false)); HarassMenu.Add("autoWHarassMana", new Slider("W Mana > %", 70, 0, 100)); JungleLaneMenu = Menu.AddSubMenu("Lane Clear Settings", "FarmSettings"); JungleLaneMenu.AddLabel("Lane Clear"); JungleLaneMenu.Add("useWFarm", new CheckBox("Use W")); JungleLaneMenu.Add("useWManalane", new Slider("W Mana > %", 70, 0, 100)); JungleLaneMenu.AddSeparator(14); JungleLaneMenu.AddLabel("Jungle Clear"); // JungleLaneMenu.Add("useQJungle", new CheckBox("Use Q")); JungleLaneMenu.Add("useWJungle", new CheckBox("Use W")); JungleLaneMenu.Add("useWMana", new Slider("W Mana > %", 70, 0, 100)); MiscMenu = Menu.AddSubMenu("Misc Settings", "MiscSettings"); MiscMenu.Add("gapcloser", new CheckBox("Auto W for Gapcloser")); MiscMenu.Add("interrupter", new CheckBox("Auto R for Interrupter")); MiscMenu.Add("CCE", new CheckBox("Auto W on Enemy CC")); MiscMenu.Add("UseWks", new CheckBox("Use W ks")); AutoPotHealMenu = Menu.AddSubMenu("Potion & HeaL", "Potion & HeaL"); AutoPotHealMenu.AddGroupLabel("Auto pot usage"); AutoPotHealMenu.Add("potion", new CheckBox("Use potions")); AutoPotHealMenu.Add("potionminHP", new Slider("Minimum Health % to use potion", 70)); AutoPotHealMenu.Add("potionMinMP", new Slider("Minimum Mana % to use potion", 20)); AutoPotHealMenu.AddGroupLabel("AUto Heal Usage"); AutoPotHealMenu.Add("UseHeal", new CheckBox("Use Heal")); AutoPotHealMenu.Add("useHealHP", new Slider("Minimum Health % to use Heal", 70)); ItemMenu = Menu.AddSubMenu("Item Settings", "ItemMenuettings"); ItemMenu.Add("useBOTRK", new CheckBox("Use BOTRK")); ItemMenu.Add("useBotrkMyHP", new Slider("My Health < ", 60, 1, 100)); ItemMenu.Add("useBotrkEnemyHP", new Slider("Enemy Health < ", 60, 1, 100)); ItemMenu.Add("useYoumu", new CheckBox("Use Youmu")); ItemMenu.AddSeparator(); ItemMenu.Add("useQSS", new CheckBox("Use QSS")); ItemMenu.Add("Qssmode", new ComboBox(" ", 0, "Auto", "Combo")); ItemMenu.Add("Stun", new CheckBox("Stun", true)); ItemMenu.Add("Blind", new CheckBox("Blind", true)); ItemMenu.Add("Charm", new CheckBox("Charm", true)); ItemMenu.Add("Suppression", new CheckBox("Suppression", true)); ItemMenu.Add("Polymorph", new CheckBox("Polymorph", true)); ItemMenu.Add("Fear", new CheckBox("Fear", true)); ItemMenu.Add("Taunt", new CheckBox("Taunt", true)); ItemMenu.Add("Silence", new CheckBox("Silence", false)); ItemMenu.Add("QssDelay", new Slider("Use QSS Delay(ms)", 250, 0, 1000)); ItemMenu.AddGroupLabel("Qqs Utly"); ItemMenu.Add("ZedUlt", new CheckBox("Zed R", true)); ItemMenu.Add("VladUlt", new CheckBox("Vladimir R", true)); ItemMenu.Add("FizzUlt", new CheckBox("Fizz R", true)); ItemMenu.Add("MordUlt", new CheckBox("Mordekaiser R", true)); ItemMenu.Add("PoppyUlt", new CheckBox("Poppy R", true)); ItemMenu.Add("QssUltDelay", new Slider("Use QSS Delay(ms) for Ult", 250, 0, 1000)); SkinMenu = Menu.AddSubMenu("Skin Changer", "SkinChanger"); SkinMenu.Add("checkSkin", new CheckBox("Use Skin Changer")); SkinMenu.Add("skin.Id", new Slider("Skin", 1, 0, 8)); PrediMenu = Menu.AddSubMenu("Prediction Settings", "_PrediMenuettings"); var style = PrediMenu.Add("style", new Slider("Min Prediction", 1, 0, 2)); style.OnValueChange += delegate { style.DisplayName = "Min Prediction: " + new[] { "Low", "Medium", "High" }[style.CurrentValue]; }; style.DisplayName = "Min Prediction: " + new[] { "Low", "Medium", "High" }[style.CurrentValue]; DrawMenu = Menu.AddSubMenu("Drawing Settings"); DrawMenu.Add("drawRange", new CheckBox("Draw Q Range")); DrawMenu.Add("drawW", new CheckBox("Draw W Range")); DrawMenu.Add("drawR", new CheckBox("Draw R Range")); Game.OnTick += Game_OnTick; Game.OnUpdate += OnGameUpdate; Obj_AI_Base.OnBuffGain += OnBuffGain; Gapcloser.OnGapcloser += Gapcloser_OnGapCloser; Interrupter.OnInterruptableSpell += Interrupter_OnInterruptableSpell; Drawing.OnDraw += Drawing_OnDraw; }
private static void Loading_OnLoadingComplete(EventArgs args) { if (User.ChampionName != "Tryndamere") { return; } Q = new Spell.Active(spellSlot: SpellSlot.Q); W = new Spell.Targeted(spellSlot: SpellSlot.W, spellRange: 850); E = new Spell.Skillshot(spellSlot: SpellSlot.E, spellRange: 660, skillShotType: SkillShotType.Circular, spellSpeed: 700, spellWidth: 225); R = new Spell.Active(spellSlot: SpellSlot.R); bilgewater = new Item(3144, 550); botrk = new Item(3153, 550); tiamat = new Item(3077, 400); hydra = new Item(3074, 400); Youmuu = new Item(3142, 800); HealthPotion = new Item(2003, 0); Biscuit = new Item(2010, 0); CorruptPotion = new Item(2033, 0); RefillPotion = new Item(2031, 0); HuntersPotion = new Item(2032, 0); SpellList.Add(Q); SpellList.Add(W); SpellList.Add(E); SpellList.Add(R); Chat.Print("TryndaZero loaded successfully"); CurrentSkinID = User.SkinId; TryndaMenu = MainMenu.AddMenu("TryndaZero", "TryndaZero"); ComboMenu = TryndaMenu.AddSubMenu("Combo"); ComboMenu.AddGroupLabel("Combo Settings"); ComboMenu.Add("W", new CheckBox("Use W")); ComboMenu.Add("E", new CheckBox("Use E")); ComboMenu.AddSeparator(); ComboMenu.Add("UseE", new CheckBox("Use E Only if out of AA Range")); ComboMenu.AddSeparator(50); ComboMenu.AddGroupLabel("Auto Q Settings"); ComboMenu.Add("Q", new CheckBox("Auto Use Q")); ComboMenu.Add("UseQ", new Slider("% HP to cast Q", 70, 1, 100)); ComboMenu.AddSeparator(50); ComboMenu.AddGroupLabel("Auto R Settings(Use Key for quick changing)"); ComboMenu.Add("R", new KeyBind("Auto Use R(Enemy in 1200 Range)", true, KeyBind.BindTypes.PressToggle, 'L')); ComboMenu.Add("AR", new CheckBox("Always Auto Use R", false)); ComboMenu.Add("UseR", new Slider("% HP to cast R", 20, 1, 100)); ComboMenu.AddSeparator(); LaneClearMenu = TryndaMenu.AddSubMenu("LaneClear"); LaneClearMenu.AddGroupLabel("LaneClear Settings"); LaneClearMenu.Add("E", new CheckBox("Use E")); LaneClearMenu.AddSeparator(); LaneClearMenu.Add("Elc", new Slider("Minions to use E >=", 3, 1, 10)); JungleClearMenu = TryndaMenu.AddSubMenu("JungleClear"); JungleClearMenu.AddGroupLabel("Jungle Clear Settings"); JungleClearMenu.Add("EJ", new CheckBox("Use E")); FleeMenu = TryndaMenu.AddSubMenu("Flee"); FleeMenu.AddGroupLabel("Flee Settings"); FleeMenu.Add("EF", new CheckBox("Use E")); ItemMenu = TryndaMenu.AddSubMenu("Items"); ItemMenu.AddGroupLabel("Item Settings"); ItemMenu.AddGroupLabel("Combo:"); ItemMenu.Add("bilge", new CheckBox("Use Bilgewater Cutlass in Combo")); ItemMenu.Add("youmuu", new CheckBox("Use Youmuu's in Combo")); ItemMenu.Add("tia", new CheckBox("Use Tiamat in Combo")); ItemMenu.Add("hydra", new CheckBox("Use Hydra in Combo")); ItemMenu.Add("botrk", new CheckBox("Use BotrK in Combo")); ItemMenu.Add("bork", new Slider("%HP to use BotrK <=", 75, 0, 100)); ItemMenu.AddSeparator(); ItemMenu.AddGroupLabel("LaneClear/JungleClear:"); ItemMenu.Add("tialc", new CheckBox("Use Tiamat in Laneclear/JungleClear")); ItemMenu.Add("hydralc", new CheckBox("Use Hydra in Laneclear/JungleClear")); ItemMenu.AddSeparator(50); ItemMenu.Add("potion", new CheckBox("Auto Use Potion")); ItemMenu.Add("potionhp", new Slider("Use Auto Potion when %HP <=", 50, 0, 100)); DrawingsMenu = TryndaMenu.AddSubMenu("Drawings"); DrawingsMenu.AddGroupLabel("Drawing Settings"); DrawingsMenu.Add("DrawW", new CheckBox("Draw W")); DrawingsMenu.Add("DrawE", new CheckBox("Draw E")); SkinChangerMenu = TryndaMenu.AddSubMenu("Skin Changer"); SkinChangerMenu.Add("EnableSkin", new CheckBox("Enable Skinchanger", false)); SkinChangerMenu.Add("SkinID", new Slider("Skin ID", 1, 0, 8)); Drawing.OnDraw += Drawing_OnDraw; Game.OnTick += Game_OnTick; }
public static void Loading_OnLoadingComplete(EventArgs args) { if (EloBuddy.Player.Instance.Hero != Champion.Vayne) { return; } Q = new Spell.Skillshot(SpellSlot.Q, int.MaxValue, SkillShotType.Linear); E = new Spell.Targeted(SpellSlot.E, 590); E2 = new Spell.Skillshot(SpellSlot.E, 590, SkillShotType.Linear, 250, 1250); VayneTheTroll.Condemn.ESpell = new Spell.Skillshot(SpellSlot.E, 590, SkillShotType.Linear, 250, 1250); R = new Spell.Active(SpellSlot.R); var slot = Player.GetSpellSlotFromName("summonerheal"); if (slot != SpellSlot.Unknown) { Heal = new Spell.Active(slot, 600); } HealthPotion = new Item(2003, 0); TotalBiscuit = new Item(2010, 0); CorruptingPotion = new Item(2033, 0); RefillablePotion = new Item(2031, 0); HuntersPotion = new Item(2032, 0); Chat.Print( "<font color=\"#ef0101\" >MeLoSenpai Presents </font><font color=\"#ffffff\" > VayneTHeTroll </font><font color=\"#ef0101\" >Kappa Kippo</font>"); Chat.Print("Version 1.5 (28/12/2016)", Color.GreenYellow); Chat.Print("Gl and HF also Dont Feed!!", Color.GreenYellow); Menu = MainMenu.AddMenu("VayneTheTroll", "VayneTheTroll"); ComboMenu = Menu.AddSubMenu("Combo Settings", "Combo"); ComboMenu.AddGroupLabel("Q Settings"); ComboMenu.Add("useQcombo", new ComboBox("Q Logic", 0, "Side", "Cursor", "SmartQ", "SafeQ", "AggroQ", "Burst")); ComboMenu.Add("UseQulty", new CheckBox("Auto Q when using R", false)); ComboMenu.AddLabel("W Settings:"); ComboMenu.Add("FocusW", new CheckBox("Focus target With Silver Bolt")); ComboMenu.AddLabel("E Settings:"); ComboMenu.Add("UseEks", new CheckBox("Use E Ks")); ComboMenu.Add("useEcombo", new ComboBox("E Logic", 0, "VayneTheTroll", "360 Fluxy")); ComboMenu.Add("pushDistance", new Slider("Push Distance", 410, 350, 420)); ComboMenu.Add("condemnPercent", new Slider("HitChange %", 70)); ComboMenu.AddLabel("Use R Settings"); ComboMenu.Add("useRCombo", new CheckBox("Use R")); ComboMenu.Add("Rcount", new Slider("R when enemies >= ", 2, 1, 5)); ComboMenu.Add("noaa", new CheckBox("No AA If active Ulty ")); ComboMenu.Add("Noaaslider", new Slider("No AA when enemy in range ", 2, 1, 5)); HarassMenu = Menu.AddSubMenu("Harass Settings", "Harass"); HarassMenu.AddLabel("SoonTM"); // HarassMenu.Add("useQHarass", new CheckBox("Use Q")); // HarassMenu.Add("useEHarass", new CheckBox("Use E")); // HarassMenu.Add("useEHarassMana", new Slider("E Mana > %", 70, 0, 100)); // HarassMenu.Add("useQHarassMana", new Slider("Q Mana > %", 70, 0, 100)); JungleLaneMenu = Menu.AddSubMenu("Lane Clear Settings", "FarmSettings"); JungleLaneMenu.AddLabel("Lane Clear"); JungleLaneMenu.Add("useQFarm", new CheckBox("Use Q[LastHit]")); JungleLaneMenu.Add("useQMana", new Slider("Q Mana > %", 75)); JungleLaneMenu.AddLabel("Jungle Clear"); JungleLaneMenu.Add("useQJungle", new CheckBox("Use Q")); JungleLaneMenu.Add("useEJungle", new CheckBox("Use E")); JungleLaneMenu.Add("useQJunglemana", new Slider("Mana > %", 40)); MiscMenu = Menu.AddSubMenu("Misc Settings", "MiscSettings"); MiscMenu.AddGroupLabel("Gapcloser Settings"); MiscMenu.Add("gapcloser", new CheckBox("Auto Q for Gapcloser", false)); MiscMenu.AddLabel("Interrupter Settings:"); MiscMenu.Add("interrupter", new CheckBox("Enable Interrupter Using E")); MiscMenu.Add("interrupt.value", new ComboBox("Interrupter DangerLevel", 0, "High", "Medium", "Low")); MiscMenu.Add("delayinter", new Slider("Use Interrupter Delay(ms)", 50)); // MiscMenu.Add("UseQks", new CheckBox("Use Q ks")); AutoPotHealMenu = Menu.AddSubMenu("Potion & Heal", "Potion & Heal"); AutoPotHealMenu.AddGroupLabel("Auto pot usage"); AutoPotHealMenu.Add("potion", new CheckBox("Use potions")); AutoPotHealMenu.Add("potionminHP", new Slider("Minimum Health % to use potion", 40)); AutoPotHealMenu.Add("potionMinMP", new Slider("Minimum Mana % to use potion", 20)); AutoPotHealMenu.AddGroupLabel("AUto Heal Usage"); AutoPotHealMenu.Add("UseHeal", new CheckBox("Use Heal")); AutoPotHealMenu.Add("useHealHP", new Slider("Minimum Health % to use Heal", 20)); ItemMenu = Menu.AddSubMenu("Item Settings", "ItemMenuettings"); ItemMenu.Add("useBOTRK", new CheckBox("Use BOTRK")); ItemMenu.Add("useBotrkMyHP", new Slider("My Health < ", 60)); ItemMenu.Add("useBotrkEnemyHP", new Slider("Enemy Health < ", 60)); ItemMenu.Add("useYoumu", new CheckBox("Use Youmu")); ItemMenu.AddSeparator(); ItemMenu.Add("useQSS", new CheckBox("Use QSS")); ItemMenu.Add("Qssmode", new ComboBox(" ", 0, "Auto", "Combo")); ItemMenu.Add("Stun", new CheckBox("Stun")); ItemMenu.Add("Blind", new CheckBox("Blind")); ItemMenu.Add("Charm", new CheckBox("Charm")); ItemMenu.Add("Suppression", new CheckBox("Suppression")); ItemMenu.Add("Polymorph", new CheckBox("Polymorph")); ItemMenu.Add("Fear", new CheckBox("Fear")); ItemMenu.Add("Taunt", new CheckBox("Taunt")); ItemMenu.Add("Silence", new CheckBox("Silence", false)); ItemMenu.Add("QssDelay", new Slider("Use QSS Delay(ms)", 250, 0, 1000)); FleeMenu = Menu.AddSubMenu("Flee Settings", "FleeSettings"); FleeMenu.Add("fleeQ", new CheckBox("Use Q")); FleeMenu.Add("fleeE", new CheckBox("Use E")); SkinMenu = Menu.AddSubMenu("Skin Changer", "SkinChanger"); SkinMenu.Add("checkSkin", new CheckBox("Use Skin Changer", false)); StringList(SkinMenu, "skin.Id", "Skin", new[] { "Default", "Vindicator", "Aristocrat ", "Dragonslayer ", "Heartseeker", "SKT T1", "Arclight", "DragonSlayer Chaos", "DragonSlayer Curse", "DragonSlayer Element" }, 0); DrawMenu = Menu.AddSubMenu("Drawing Settings"); DrawMenu.Add("drawStun", new CheckBox("Draw Stun Pos")); DrawMenu.Add("drawE", new CheckBox("Draw E Range")); Game.OnTick += Game_OnTick; Game.OnUpdate += OnGameUpdate; Orbwalker.OnPostAttack += OnAfterAttack; // Orbwalker.OnPostAttack += Orbwalking_AfterAttack1; Obj_AI_Base.OnBuffGain += OnBuffGain; Gapcloser.OnGapcloser += Gapcloser_OnGapCloser; Interrupter.OnInterruptableSpell += Interupthighlvl; Interrupter.OnInterruptableSpell += Interuptmediumlvl; Interrupter.OnInterruptableSpell += Interuptlowlvl; Obj_AI_Base.OnProcessSpellCast += OnProcessSpellCast; Drawing.OnDraw += Drawing_OnDraw; EloBuddy.Player.OnIssueOrder += Player_OnIssueOrder; }
public static void Loading_OnLoadingComplete(EventArgs args) { if (EloBuddy.Player.Instance.Hero != Champion.Varus) { return; } Q = new Spell.Chargeable(SpellSlot.Q, 925, 1600, 1250, 0, 1500, 70) { AllowedCollisionCount = int.MaxValue }; W = new Spell.Active(SpellSlot.W); E = new Spell.Skillshot(SpellSlot.E, 925, SkillShotType.Circular, 250, 1750, 250) { AllowedCollisionCount = int.MaxValue }; R = new Spell.Skillshot(SpellSlot.R, 1200, SkillShotType.Linear, 250, 1200, 120) { AllowedCollisionCount = int.MaxValue }; var slot = Player.GetSpellSlotFromName("summonerheal"); if (slot != SpellSlot.Unknown) { Heal = new Spell.Active(slot, 600); } Thm = new Font(Drawing.Direct3DDevice, new FontDescription { FaceName = "Tahoma", Height = 32, Weight = FontWeight.Bold, OutputPrecision = FontPrecision.Default, Quality = FontQuality.ClearType }); Ignite = ObjectManager.Player.GetSpellSlotFromName("summonerdot"); HealthPotion = new Item(2003, 0); TotalBiscuit = new Item(2010, 0); CorruptingPotion = new Item(2033, 0); RefillablePotion = new Item(2031, 0); HuntersPotion = new Item(2032, 0); Chat.Print( "<font color=\"#580dd9\" >MeloSenpai Presents </font><font color=\"#ffffff\" > VarusTheTroll </font><font color=\"#580dd9\" >Kappa Kippo</font>"); Chat.Print("Hf Gl enjoy!!", Color.Aqua ); Menu = MainMenu.AddMenu("Varus The Troll", "VarusTheTroll"); Menu.AddLabel(" Varus The Troll " + Version); Menu.AddLabel(" Made by MeloSenpai"); ComboMenu = Menu.AddSubMenu("Combo Settings", "Combo"); ComboMenu.AddGroupLabel("Q Settings"); ComboMenu.Add("Qlogic", new ComboBox("Q Logic ", 0, "Always", "If 3 Stacks")); ComboMenu.AddLabel("E Settings"); ComboMenu.Add("ELogic", new ComboBox("E Logic ", 0, "Normal", "After AA")); ComboMenu.AddLabel("R Settings:"); ComboMenu.Add("useRCombo", new CheckBox("Use R", false)); ComboMenu.Add("Rlogic", new ComboBox("Ulty Logic ", 0, "EnemyHp", "HitCountEnemys")); ComboMenu.Add("Hp", new Slider("Use R Enemy Health {0}(%)", 45, 0, 100)); ComboMenu.Add("Rcount", new Slider("If Ulty Hit {0} Enemy ", 2, 1, 5)); ComboMenu.Add("rpred", new Slider("Select Ulty {0}(%) Hitchance", 70, 0, 100)); ComboMenu.AddLabel("Use R Range Settigs For all Logic:"); ComboMenu.Add("useRRange", new Slider("Use Ulty Max Range", 1800, 500, 2000)); ComboMenu.AddSeparator(); ComboMenu.AddGroupLabel("Combo preferences:"); ComboMenu.Add("useWComboFocus", new CheckBox("Focus Target W")); ComboMenu.Add("ForceR", new KeyBind("Force R On Target Selector", false, KeyBind.BindTypes.HoldActive, "T".ToCharArray()[0])); ComboMenu.Add("combo.ignite", new CheckBox("Use Ignite If Combo Killable")); HarassMenu = Menu.AddSubMenu("Harass Settings", "Harass"); HarassMenu.Add("useQHarass", new CheckBox("Use Q")); HarassMenu.Add("useEHarass", new CheckBox("Use E")); HarassMenu.Add("useEHarassMana", new Slider("E Mana > %", 70)); HarassMenu.Add("useQHarassMana", new Slider("Q Mana > %", 70)); JungleLaneMenu = Menu.AddSubMenu("Lane Clear Settings", "FarmSettings"); JungleLaneMenu.AddLabel("Lane Clear"); JungleLaneMenu.Add("useQFarm", new CheckBox("Use Q")); JungleLaneMenu.Add("useEFarm", new CheckBox("Use E")); JungleLaneMenu.Add("LaneMana", new Slider("Mana > %", 70)); JungleLaneMenu.AddSeparator(); JungleLaneMenu.AddLabel("Jungle Clear"); JungleLaneMenu.Add("useQJungle", new CheckBox("Use Q")); JungleLaneMenu.Add("useEJungle", new CheckBox("Use E")); JungleLaneMenu.Add("JungleMana", new Slider("E Mana > %", 70)); MiscMenu = Menu.AddSubMenu("Misc Settings", "MiscSettings"); MiscMenu.AddGroupLabel("Gap Close/Interrupt Settings"); MiscMenu.Add("gapcloser", new CheckBox("Auto E for Gapcloser")); MiscMenu.Add("interrupter", new CheckBox("Auto R for Interrupter")); MiscMenu.AddLabel("Auto Skills On CC Enemy"); MiscMenu.Add("CCQ", new CheckBox("Auto Q on Enemy CC")); MiscMenu.AddLabel("KillSteal Settings"); MiscMenu.Add("UseRKs", new CheckBox("Use R Ks")); AutoPotHealMenu = Menu.AddSubMenu("Potion & Heal", "Potion & Heal"); AutoPotHealMenu.AddGroupLabel("Auto pot usage"); AutoPotHealMenu.Add("potion", new CheckBox("Use potions")); AutoPotHealMenu.Add("potionminHP", new Slider("Minimum Health % to use potion", 40)); AutoPotHealMenu.Add("potionMinMP", new Slider("Minimum Mana % to use potion", 20)); AutoPotHealMenu.AddGroupLabel("AUto Heal Usage"); AutoPotHealMenu.Add("UseHeal", new CheckBox("Use Heal")); AutoPotHealMenu.Add("useHealHP", new Slider("Minimum Health % to use Heal", 20)); ItemMenu = Menu.AddSubMenu("Item Settings", "ItemMenuettings"); ItemMenu.Add("useBOTRK", new CheckBox("Use BOTRK")); ItemMenu.Add("useBotrkMyHP", new Slider("My Health < ", 60)); ItemMenu.Add("useBotrkEnemyHP", new Slider("Enemy Health < ", 60)); ItemMenu.Add("useYoumu", new CheckBox("Use Youmu")); ItemMenu.AddSeparator(); ItemMenu.Add("useQSS", new CheckBox("Use QSS")); ItemMenu.Add("Qssmode", new ComboBox(" ", 0, "Auto", "Combo")); foreach (var debuff in DeBuffsList) { ItemMenu.Add(debuff.ToString(), new CheckBox(debuff.ToString())); } ItemMenu.Add("QssDelay", new Slider("Use QSS Delay(ms)", 250, 0, 1000)); SkinMenu = Menu.AddSubMenu("Skin Changer", "SkinChanger"); SkinMenu.Add("checkSkin", new CheckBox("Use Skin Changer", false)); SkinMenu.Add("skin.Id", new Slider("Skin", 1, 0, 5)); DrawMenu = Menu.AddSubMenu("Drawing Settings"); DrawMenu.Add("drawRange", new CheckBox("Draw Q Range")); DrawMenu.Add("drawE", new CheckBox("Draw E Range")); DrawMenu.Add("drawR", new CheckBox("Draw R Range")); DrawMenu.AddLabel("Damage indicators"); DrawMenu.Add("healthbar", new CheckBox("Healthbar overlay")); DrawMenu.Add("percent", new CheckBox("Damage percent info")); DrawMenu.Add("howaa", new CheckBox("How Many AA")); DrawMenu.Add("Rkill", new CheckBox("R kill ")); Game.OnTick += Game_OnTick; Game.OnUpdate += OnGameUpdate; Obj_AI_Base.OnBuffGain += OnBuffGain; Gapcloser.OnGapcloser += Gapcloser_OnGapCloser; Orbwalker.OnPostAttack += OnAfterAttack; Interrupter.OnInterruptableSpell += Interrupter_OnInterruptableSpell; Drawing.OnDraw += Drawing_OnDraw; DamageIndicator.Initialize(ComboDamage); }
public static void Loading_OnLoadingComplete(EventArgs args) { if (EloBuddy.Player.Instance.Hero != Champion.Varus) { return; } Q = new Spell.Chargeable(SpellSlot.Q, 925, 1600, 1250, 0, 1500, 70) { AllowedCollisionCount = int.MaxValue }; W = new Spell.Active(SpellSlot.W); E = new Spell.Skillshot(SpellSlot.E, 925, SkillShotType.Circular, 250, 1750, 250) { AllowedCollisionCount = int.MaxValue }; R = new Spell.Skillshot(SpellSlot.R, 1200, SkillShotType.Linear, 250, 1200, 120) { AllowedCollisionCount = int.MaxValue }; var slot = Player.GetSpellSlotFromName("summonerheal"); if (slot != SpellSlot.Unknown) { Heal = new Spell.Active(slot, 600); } Ignite = ObjectManager.Player.GetSpellSlotFromName("summonerdot"); HealthPotion = new Item(2003, 0); TotalBiscuit = new Item(2010, 0); CorruptingPotion = new Item(2033, 0); RefillablePotion = new Item(2031, 0); HuntersPotion = new Item(2032, 0); Chat.Print( "<font color=\"#580dd9\" >MeLoDag Presents </font><font color=\"#ffffff\" > VarusTheTroll </font><font color=\"#580dd9\" >Kappa Kippo</font>"); Menu = MainMenu.AddMenu("Varus The Troll", "VarusTheTroll"); Menu.AddLabel(" Varus The Troll " + Version); Menu.AddLabel(" Made by MeLoDag"); ComboMenu = Menu.AddSubMenu("Combo Settings", "Combo"); ComboMenu.AddGroupLabel("Q Settings"); ComboMenu.Add("useQComboAlways", new CheckBox("Use Q[Always]")); ComboMenu.Add("useQCombo", new CheckBox("Use Q[StackCount]", false)); ComboMenu.Add("StackCount", new Slider("Q when stacks >= ", 3, 1, 3)); ComboMenu.AddLabel("E Settings"); ComboMenu.Add("useEComboAlways", new CheckBox("Use E")); ComboMenu.AddLabel("R Settings"); ComboMenu.Add("useRCombo", new CheckBox("Use R")); ComboMenu.Add("Rcount", new Slider("R when enemies >= ", 1, 1, 5)); ComboMenu.Add("UseRcomboHP", new CheckBox("Use R[HpEnemy]")); ComboMenu.Add("RHP", new Slider("Use R If Hp enemies >= ", 50)); ComboMenu.AddSeparator(); ComboMenu.AddGroupLabel("Combo preferences:"); ComboMenu.Add("useWComboFocus", new CheckBox("Focus Target W")); ComboMenu.Add("ForceR", new KeyBind("Force R On Target Selector", false, KeyBind.BindTypes.HoldActive, "T".ToCharArray()[0])); ComboMenu.Add("combo.ignite", new CheckBox("Use Ignite If Combo Killable")); HarassMenu = Menu.AddSubMenu("Harass Settings", "Harass"); HarassMenu.Add("useQHarass", new CheckBox("Use Q")); HarassMenu.Add("useEHarass", new CheckBox("Use E")); HarassMenu.Add("useEHarassMana", new Slider("E Mana > %", 70)); HarassMenu.Add("useQHarassMana", new Slider("Q Mana > %", 70)); JungleLaneMenu = Menu.AddSubMenu("Lane Clear Settings", "FarmSettings"); JungleLaneMenu.AddLabel("Lane Clear"); JungleLaneMenu.Add("useQFarm", new CheckBox("Use Q")); JungleLaneMenu.Add("useEFarm", new CheckBox("Use E")); JungleLaneMenu.Add("LaneMana", new Slider("Mana > %", 70)); JungleLaneMenu.AddSeparator(); JungleLaneMenu.AddLabel("Jungle Clear"); JungleLaneMenu.Add("useQJungle", new CheckBox("Use Q")); JungleLaneMenu.Add("useEJungle", new CheckBox("Use E")); JungleLaneMenu.Add("JungleMana", new Slider("E Mana > %", 70)); MiscMenu = Menu.AddSubMenu("Misc Settings", "MiscSettings"); MiscMenu.AddGroupLabel("Gap Close/Interrupt Settings"); MiscMenu.Add("gapcloser", new CheckBox("Auto E for Gapcloser")); MiscMenu.Add("interrupter", new CheckBox("Auto R for Interrupter")); MiscMenu.AddLabel("Auto Skills On CC Enemy"); MiscMenu.Add("CCQ", new CheckBox("Auto Q on Enemy CC")); MiscMenu.AddLabel("KillSteal Settings"); MiscMenu.Add("UseQks", new CheckBox("Use Q ks")); MiscMenu.Add("UseRKs", new CheckBox("Use R Ks")); AutoPotHealMenu = Menu.AddSubMenu("Potion & Heal", "Potion & Heal"); AutoPotHealMenu.AddGroupLabel("Auto pot usage"); AutoPotHealMenu.Add("potion", new CheckBox("Use potions")); AutoPotHealMenu.Add("potionminHP", new Slider("Minimum Health % to use potion", 40)); AutoPotHealMenu.Add("potionMinMP", new Slider("Minimum Mana % to use potion", 20)); AutoPotHealMenu.AddGroupLabel("AUto Heal Usage"); AutoPotHealMenu.Add("UseHeal", new CheckBox("Use Heal")); AutoPotHealMenu.Add("useHealHP", new Slider("Minimum Health % to use Heal", 20)); ItemMenu = Menu.AddSubMenu("Item Settings", "ItemMenuettings"); ItemMenu.Add("useBOTRK", new CheckBox("Use BOTRK")); ItemMenu.Add("useBotrkMyHP", new Slider("My Health < ", 60)); ItemMenu.Add("useBotrkEnemyHP", new Slider("Enemy Health < ", 60)); ItemMenu.Add("useYoumu", new CheckBox("Use Youmu")); ItemMenu.AddSeparator(); ItemMenu.Add("useQSS", new CheckBox("Use QSS")); ItemMenu.Add("Qssmode", new ComboBox(" ", 0, "Auto", "Combo")); ItemMenu.Add("Stun", new CheckBox("Stun", true)); ItemMenu.Add("Blind", new CheckBox("Blind", true)); ItemMenu.Add("Charm", new CheckBox("Charm", true)); ItemMenu.Add("Suppression", new CheckBox("Suppression", true)); ItemMenu.Add("Polymorph", new CheckBox("Polymorph", true)); ItemMenu.Add("Fear", new CheckBox("Fear", true)); ItemMenu.Add("Taunt", new CheckBox("Taunt", true)); ItemMenu.Add("Silence", new CheckBox("Silence", false)); ItemMenu.Add("QssDelay", new Slider("Use QSS Delay(ms)", 250, 0, 1000)); SkinMenu = Menu.AddSubMenu("Skin Changer", "SkinChanger"); SkinMenu.Add("checkSkin", new CheckBox("Use Skin Changer", false)); SkinMenu.Add("skin.Id", new Slider("Skin", 1, 0, 5)); DrawMenu = Menu.AddSubMenu("Drawing Settings"); DrawMenu.Add("drawRange", new CheckBox("Draw Q Range")); DrawMenu.Add("drawE", new CheckBox("Draw E Range")); DrawMenu.Add("drawR", new CheckBox("Draw R Range")); DrawMenu.AddLabel("Damage indicators"); DrawMenu.Add("healthbar", new CheckBox("Healthbar overlay")); DrawMenu.Add("percent", new CheckBox("Damage percent info")); Game.OnTick += Game_OnTick; Game.OnUpdate += OnGameUpdate; Obj_AI_Base.OnBuffGain += OnBuffGain; Gapcloser.OnGapcloser += Gapcloser_OnGapCloser; Interrupter.OnInterruptableSpell += Interrupter_OnInterruptableSpell; Drawing.OnDraw += Drawing_OnDraw; DamageIndicator.Initialize(ComboDamage); }
private static void Loading_OnLoadingComplete(EventArgs args) { if (Player.Instance.Hero != Champion.Irelia) { return; } Q = new Spell.Targeted(SpellSlot.Q, 650); W = new Spell.Active(SpellSlot.W); E = new Spell.Targeted(SpellSlot.E, 350); R = new Spell.Skillshot(SpellSlot.R, 1200, SkillShotType.Linear, 0, 1600, 65); Ignite = ObjectManager.Player.GetSpellSlotFromName("summonerdot"); HealthPotion = new Item(2003, 0); TotalBiscuit = new Item(2010, 0); CorruptingPotion = new Item(2033, 0); RefillablePotion = new Item(2031, 0); HuntersPotion = new Item(2032, 0); Chat.Print( "<font color=\"#ac1616\" >MeLoDag Presents </font><font color=\"#CCFFFF\" >IreLia </font><font color=\"#ac1616\" >Kappa Kippo</font>"); Menu = MainMenu.AddMenu("IreliaTheTroll", "IreliaTheTroll"); ComboMenu = Menu.AddSubMenu("Combo Settings", "Combo"); ComboMenu.AddGroupLabel("Combo"); ComboMenu.AddGroupLabel("Q settings"); ComboMenu.Add("combo.q", new CheckBox("Use Q on enemy")); ComboMenu.Add("combo.q.minrange", new Slider("Minimum range to Q enemy", 450, 0, 650)); ComboMenu.AddLabel( " .", 4); ComboMenu.Add("combo.q.undertower", new Slider("Q enemy under tower only if their health % under", 40)); ComboMenu.AddLabel( " .", 4); ComboMenu.Add("combo.q.lastsecond", new CheckBox("Use Q to target always before W buff ends (range doesnt matter)")); ComboMenu.AddLabel( " .", 4); ComboMenu.Add("combo.q.gc", new CheckBox("Use Q to gapclose (killable minions)")); ComboMenu.AddSeparator(12); ComboMenu.AddGroupLabel("W settings"); ComboMenu.Add("combo.w", new CheckBox("Use W")); ComboMenu.AddSeparator(12); ComboMenu.AddGroupLabel("E settings"); ComboMenu.Add("combo.e", new CheckBox("Use E")); ComboMenu.AddLabel( " .", 4); ComboMenu.Add("combo.e.logic", new CheckBox("advanced logic")); ComboMenu.AddSeparator(12); ComboMenu.AddGroupLabel("R settings"); ComboMenu.Add("combo.r", new CheckBox("Use R")); ComboMenu.AddLabel( " .", 4); ComboMenu.Add("combo.r.weave", new CheckBox("sheen synergy")); ComboMenu.AddLabel( " .", 4); ComboMenu.Add("combo.r.selfactivated", new CheckBox("only if self activated", false)); ComboMenu.AddSeparator(12); ComboMenu.AddGroupLabel("Extra"); ComboMenu.Add("combo.ignite", new CheckBox("Use ignite if combo killable")); HarassMenu = Menu.AddSubMenu("Harass Settings", "Harass"); HarassMenu.AddGroupLabel("harras"); HarassMenu.AddGroupLabel("Q settings"); HarassMenu.Add("harass.q", new CheckBox("Use Q on enemy")); HarassMenu.Add("harass.q.minrange", new Slider(" Minimum range to Q enemy", 450, 0, 650)); HarassMenu.AddLabel(".", 4); HarassMenu.Add("harass.q.undertower", new Slider("Q enemy under tower only if their health % under", 40)); HarassMenu.AddLabel(".", 4); HarassMenu.Add("harass.q.lastsecond", new CheckBox("Use Q to target always before W buff ends (range doesnt matter)")); HarassMenu.AddLabel(".", 4); HarassMenu.Add("harass.q.gc", new CheckBox("Use Q to gapclose (killable minions)")); HarassMenu.AddSeparator(12); HarassMenu.AddGroupLabel("W settings"); HarassMenu.Add("harass.w", new CheckBox("Use W")); HarassMenu.AddSeparator(12); HarassMenu.AddGroupLabel("E settings"); HarassMenu.Add("harass.e", new CheckBox("Use E")); HarassMenu.AddLabel(".", 4); HarassMenu.Add("harass.e.logic", new CheckBox("advanced logic")); HarassMenu.AddSeparator(12); HarassMenu.AddGroupLabel("R settings"); HarassMenu.Add("harass.r", new CheckBox("Use R")); HarassMenu.AddLabel(".", 4); HarassMenu.Add("harass.r.weave", new CheckBox("sheen synergy")); HarassMenu.AddLabel(".", 4); HarassMenu.Add("harass.r.selfactivated", new CheckBox("only if self activated", false)); JungleLaneMenu = Menu.AddSubMenu("Lane Clear Settings", "FarmSettings"); JungleLaneMenu.Add("laneclear.q", new CheckBox("LaneClear Q")); JungleLaneMenu.AddSeparator(12); JungleLaneMenu.Add("laneclear.mana", new Slider("Mana manager (%)", 40, 1)); MiscMenu = Menu.AddSubMenu("Misc Settings", "MiscSettings"); MiscMenu.Add("misc.ks.q", new CheckBox("Killsteal Q")); MiscMenu.Add("misc.ks.e", new CheckBox("Killsteal E")); MiscMenu.Add("misc.ks.r", new CheckBox("Killsteal R")); MiscMenu.Add("misc.ag.e", new CheckBox("Anti-Gapclose E")); MiscMenu.Add("misc.interrupt", new CheckBox("Stun interruptable spells")); ItemMenu = Menu.AddSubMenu("Item Settings", "ItemMenuettings"); ItemMenu.Add("useBOTRK", new CheckBox("Use BOTRK")); ItemMenu.Add("useBotrkMyHP", new Slider("My Health < ", 60, 1, 100)); ItemMenu.Add("useBotrkEnemyHP", new Slider("Enemy Health < ", 60, 1, 100)); ItemMenu.Add("useYoumu", new CheckBox("Use Youmu")); ItemMenu.AddSeparator(); ItemMenu.Add("useQSS", new CheckBox("Use QSS")); ItemMenu.Add("Qssmode", new ComboBox(" ", 0, "Auto", "Combo")); ItemMenu.Add("Stun", new CheckBox("Stun", true)); ItemMenu.Add("Blind", new CheckBox("Blind", true)); ItemMenu.Add("Charm", new CheckBox("Charm", true)); ItemMenu.Add("Suppression", new CheckBox("Suppression", true)); ItemMenu.Add("Polymorph", new CheckBox("Polymorph", true)); ItemMenu.Add("Fear", new CheckBox("Fear", true)); ItemMenu.Add("Taunt", new CheckBox("Taunt", true)); ItemMenu.Add("Silence", new CheckBox("Silence", false)); ItemMenu.Add("QssDelay", new Slider("Use QSS Delay(ms)", 250, 0, 1000)); ItemMenu.AddGroupLabel("Qqs Utly"); ItemMenu.Add("ZedUlt", new CheckBox("Zed R", true)); ItemMenu.Add("VladUlt", new CheckBox("Vladimir R", true)); ItemMenu.Add("FizzUlt", new CheckBox("Fizz R", true)); ItemMenu.Add("MordUlt", new CheckBox("Mordekaiser R", true)); ItemMenu.Add("PoppyUlt", new CheckBox("Poppy R", true)); ItemMenu.Add("QssUltDelay", new Slider("Use QSS Delay(ms) for Ult", 250, 0, 1000)); AutoPotHealMenu = Menu.AddSubMenu("Potion", "Potion"); AutoPotHealMenu.AddGroupLabel("Auto pot usage"); AutoPotHealMenu.Add("potion", new CheckBox("Use potions")); AutoPotHealMenu.Add("potionminHP", new Slider("Minimum Health % to use potion", 70)); AutoPotHealMenu.Add("potionMinMP", new Slider("Minimum Mana % to use potion", 20)); /* SkinMenu = Menu.AddSubMenu("Skin Changer", "SkinChanger"); * SkinMenu.Add("checkSkin", new CheckBox("Use Skin Changer")); * SkinMenu.Add("skin.Id", new Slider("Skin", 1, 0, 5)); */ DrawMenu = Menu.AddSubMenu("Drawing Settings"); DrawMenu.Add("drawings.q", new CheckBox("Draw Q")); DrawMenu.AddLabel(".", 4); DrawMenu.Add("drawings.e", new CheckBox("Draw E")); DrawMenu.AddLabel(".", 4); DrawMenu.Add("drawings.r", new CheckBox("Draw R")); Bootstrap.Init(null); Game.OnUpdate += OnGameUpdate; // Game.OnTick += OnTick; Orbwalker.OnPreAttack += OnPreAttack; Drawing.OnDraw += OnDraw; Obj_AI_Base.OnBuffGain += OnBuffGain; Gapcloser.OnGapcloser += OnGapcloser; Interrupter.OnInterruptableSpell += OnInterruptableSpell; }
private static void OnLoaded(EventArgs args) { //Check Champ Name if (Player.Instance.ChampionName != "Caitlyn") { return; } //Spell Instance Q = new Spell.Skillshot(SpellSlot.Q, 1200, SkillShotType.Linear); W = new Spell.Skillshot(SpellSlot.W, 800, SkillShotType.Circular); E = new Spell.Skillshot(SpellSlot.E, 980, SkillShotType.Linear); R = new Spell.Targeted(SpellSlot.R, 3000); // Menu Settings CaitMenu = MainMenu.AddMenu("xRP Caitlyn", "xrpcait"); CaitMenu.AddGroupLabel("xRP-Caitlyn"); CaitMenu.AddSeparator(); CaitMenu.AddGroupLabel("Made by: xRPdev"); ComboMenu = CaitMenu.AddSubMenu("Combo", "sbtw"); ComboMenu.AddGroupLabel("Combo Settings"); ComboMenu.Add("useqcombo", new CheckBox("Use Q")); ComboMenu.Add("usewcombo", new CheckBox("Use W")); ComboMenu.Add("useecombo", new CheckBox("Use E")); ComboMenu.AddSeparator(); ComboMenu.Add("usercombo", new CheckBox("Use R if Killable")); ComboMenu.Add("minR", new Slider("Minimum Range to Cast R [Max for Full Range]", 1500, 0, 3000)); PredMenu = CaitMenu.AddSubMenu("Prediction", "pred"); PredMenu.AddGroupLabel("Prediction"); PredMenu.AddSeparator(); PredMenu.Add("predq", new CheckBox("Q Hit Chance [CHECK FOR MEDIUM | NO CHECK FOR HIGH]")); PredMenu.AddSeparator(); PredMenu.Add("prede", new CheckBox("E Hit Chance [ CHECK FOR MEDIUM | NO CHECK FOR HIGH]")); PredMenu.AddSeparator(); PredMenu.Add("predw", new CheckBox("W Hit Chance [ CHECK FOR MEDIUM | NO CHECK FOR HIGH]")); HarassMenu = CaitMenu.AddSubMenu("Harass", "sbtwharass"); HarassMenu.AddGroupLabel("Harasss Settings"); HarassMenu.Add("useQharass", new CheckBox("Use Q Harass")); HarassMenu.Add("useEharasss", new CheckBox("Use E Harass")); HarassMenu.Add("useQcc", new CheckBox("Use Q Enemy CC")); HarassMenu.Add("waitAA", new CheckBox("wait for AA to finish", false)); FarmMenu = CaitMenu.AddSubMenu("Farm", "sbtwfarm"); FarmMenu.AddGroupLabel("Farm Settings"); FarmMenu.Add("useQfarm", new CheckBox("Use Q to Farm")); ItemMenu = CaitMenu.AddSubMenu("Items", "sbtwitem"); ItemMenu.AddGroupLabel("Itens Settings"); ItemMenu.Add("useER", new CheckBox("Use Botrk")); ItemMenu.Add("ERhealth", new Slider("Min Health % enemy to Botrk", 20)); ItemMenu.Add("UseYommus", new CheckBox("Use Yommus")); ItemMenu.AddSeparator(); PotionMenu = CaitMenu.AddSubMenu("Potion", "sbtwpotion"); PotionMenu.AddGroupLabel("Potions Settings"); PotionMenu.Add("hpPotion", new CheckBox("Hp Potion Use")); PotionMenu.Add("hp%", new Slider("Health Percent")); MiscMenu = CaitMenu.AddSubMenu("Misc", "sbtwmisc"); MiscMenu.AddGroupLabel("Misc Settings"); MiscMenu.Add("ksR", new CheckBox("R Killsteal")); MiscMenu.Add("intW", new CheckBox("Interrupt with W")); MiscMenu.Add("Egap", new CheckBox("E on Gapcloser")); DrawMenu = CaitMenu.AddSubMenu("Draw", "sbtwdraw"); DrawMenu.AddGroupLabel("Draw Settings"); DrawMenu.Add("drawAA", new CheckBox("Draw Auto Attack Range")); DrawMenu.Add("drawQ", new CheckBox("Draw Q Range")); DrawMenu.Add("drawE", new CheckBox("Draw E Range")); DrawMenu.Add("drawW", new CheckBox("Draw W Range")); DrawMenu.Add("drawR", new CheckBox("Draw R Range")); DrawMenu.AddSeparator(); DrawMenu.Add("disable", new CheckBox("Disable all Drawing")); DrawMenu.AddSeparator(); DrawMenu.Add("drawc", new CheckBox("Draw Combo Damage")); Interrupter.OnInterruptableSpell += Interrupter_OnInterruptableSpell; Game.OnTick += Tick; Drawing.OnDraw += OnDraw; Gapcloser.OnGapcloser += Gapcloser_OnGapCloser; Drawing.OnDraw += OnDamageDraw; }
private static void Loading_OnLoadingComplete(EventArgs args) { if (User.ChampionName != "Shyvana") { return; } Q = new Spell.Active(spellSlot: SpellSlot.Q, spellRange: 225); W = new Spell.Active(spellSlot: SpellSlot.W, spellRange: 325); E = new Spell.Skillshot(spellSlot: SpellSlot.E, spellRange: 925, skillShotType: SkillShotType.Linear, spellSpeed: 1200, spellWidth: 60); R = new Spell.Skillshot(spellSlot: SpellSlot.R, spellRange: 850, skillShotType: SkillShotType.Linear, spellSpeed: 700, spellWidth: 160); bilgewater = new Item(3144, 550); botrk = new Item(3153, 550); tiamat = new Item(3077, 400); hydra = new Item(3074, 400); Youmuu = new Item(3142, 800); titanic = new Item(3748, 0); HealthPotion = new Item(2003, 0); Biscuit = new Item(2010, 0); CorruptPotion = new Item(2033, 0); RefillPotion = new Item(2031, 0); HuntersPotion = new Item(2032, 0); SpellList.Add(Q); SpellList.Add(W); SpellList.Add(E); SpellList.Add(R); Chat.Print("ShyvanaZero loaded successfully"); ShyvanaMenu = MainMenu.AddMenu("ShyvanaZero", "ShyvanaZero"); ComboMenu = ShyvanaMenu.AddSubMenu("Combo"); ComboMenu.AddGroupLabel("Combo Settings"); ComboMenu.Add("Q", new CheckBox("Use Q")); ComboMenu.Add("W", new CheckBox("Use W")); ComboMenu.Add("E", new CheckBox("Use E")); ComboMenu.AddGroupLabel("Ultimate Settings"); ComboMenu.Add("R", new CheckBox("Use R")); ComboMenu.Add("UR", new Slider("Use Ult if it hits atleast X Enemies", 2, 1, 5)); LaneClearMenu = ShyvanaMenu.AddSubMenu("LaneClear"); LaneClearMenu.AddGroupLabel("LaneClear Settings"); LaneClearMenu.AddGroupLabel("Q Settings"); LaneClearMenu.Add("QL", new CheckBox("Use Q")); LaneClearMenu.AddGroupLabel("W Settings"); LaneClearMenu.Add("WL", new CheckBox("Use W")); LaneClearMenu.Add("WSL", new Slider("Use W if it hits atleast X Minions", 3, 1, 6)); LaneClearMenu.AddGroupLabel("E Settings"); LaneClearMenu.Add("EL", new CheckBox("Use E")); LaneClearMenu.Add("ESL", new Slider("Use E if it hits atleast X Minions", 3, 1, 6)); JungleClearMenu = ShyvanaMenu.AddSubMenu("JungleClear"); JungleClearMenu.AddGroupLabel("Jungle Clear Settings"); JungleClearMenu.Add("QJ", new CheckBox("Use Q")); JungleClearMenu.Add("WJ", new CheckBox("Use W")); JungleClearMenu.Add("EJ", new CheckBox("Use E")); ItemMenu = ShyvanaMenu.AddSubMenu("Items"); ItemMenu.AddGroupLabel("Item Settings"); ItemMenu.AddGroupLabel("Combo:"); ItemMenu.Add("bilge", new CheckBox("Use Bilgewater Cutlass in Combo")); ItemMenu.Add("youmuu", new CheckBox("Use Youmuu's in Combo")); ItemMenu.Add("tia", new CheckBox("Use Tiamat in Combo")); ItemMenu.Add("hydra", new CheckBox("Use Hydra in Combo")); ItemMenu.Add("titanic", new CheckBox("Use Titanic Hydra in Combo")); ItemMenu.Add("botrk", new CheckBox("Use BotrK in Combo")); ItemMenu.Add("bork", new Slider("%HP to use BotrK <=", 75, 0, 100)); ItemMenu.AddSeparator(); ItemMenu.AddGroupLabel("LaneClear/JungleClear:"); ItemMenu.Add("tialc", new CheckBox("Use Tiamat in Laneclear/JungleClear")); ItemMenu.Add("hydralc", new CheckBox("Use Hydra in Laneclear/JungleClear")); ItemMenu.Add("titaniclc", new CheckBox("Use Titanic Hydra in Laneclear/Jungleclear")); ItemMenu.AddSeparator(50); ItemMenu.Add("potion", new CheckBox("Auto Use Potion")); ItemMenu.Add("potionhp", new Slider("Use Auto Potion when %HP <=", 50, 0, 100)); DrawingsMenu = ShyvanaMenu.AddSubMenu("Drawings"); DrawingsMenu.AddGroupLabel("Drawing Settings"); DrawingsMenu.Add("DrawW", new CheckBox("Draw W")); DrawingsMenu.Add("DrawE", new CheckBox("Draw E")); DrawingsMenu.Add("DrawR", new CheckBox("Draw R")); Drawing.OnDraw += Drawing_OnDraw; Orbwalker.OnPostAttack += Orbwalker_OnPostAttack; Game.OnTick += Game_OnTick; }
private static void Loading_OnLoadingComplete(EventArgs args) { if (User.ChampionName != "Tryndamere") { return; } Q = new Spell.Active(spellSlot: SpellSlot.Q); W = new Spell.Targeted(spellSlot: SpellSlot.W, spellRange: 850); E = new Spell.Skillshot(spellSlot: SpellSlot.E, spellRange: 660, skillShotType: SkillShotType.Linear, spellSpeed: 700, spellWidth: 225); R = new Spell.Active(spellSlot: SpellSlot.R); bilgewater = new Item(3144, 550); botrk = new Item(3153, 550); tiamat = new Item(3077, 400); hydra = new Item(3074, 400); Youmuu = new Item(3142, 800); HealthPotion = new Item(2003, 0); Biscuit = new Item(2010, 0); CorruptPotion = new Item(2033, 0); RefillPotion = new Item(2031, 0); HuntersPotion = new Item(2032, 0); SpellList.Add(Q); SpellList.Add(W); SpellList.Add(E); SpellList.Add(R); Chat.Print("TryndaZero Basari ile yuklendi.Ceviri TekinTR"); CurrentSkinID = User.SkinId; TryndaMenu = MainMenu.AddMenu("TryndaZero", "TryndaZero"); ComboMenu = TryndaMenu.AddSubMenu("Combo"); ComboMenu.AddGroupLabel("Combo Settings"); ComboMenu.Add("W", new CheckBox("Kullan W")); ComboMenu.Add("E", new CheckBox("Kullan E")); ComboMenu.AddSeparator(); ComboMenu.Add("UseE", new CheckBox("Kullan E oto atak menzilinden cikinca")); ComboMenu.AddSeparator(50); ComboMenu.AddGroupLabel("Auto Q Settings"); ComboMenu.Add("Q", new CheckBox("Otomatik Q")); ComboMenu.Add("QA", new CheckBox("Sadece 100 ofkeden Q kullan")); ComboMenu.Add("UseQ", new Slider("% Q kullanmak icin HP", 70, 1, 100)); ComboMenu.AddSeparator(50); ComboMenu.AddGroupLabel("Auto R Settings(Use Key for quick changing)"); ComboMenu.Add("RE", new CheckBox("Kullan R")); ComboMenu.Add("R", new KeyBind("Oto kullan R(Dusman 1200 Uzaklikdaysa)", true, KeyBind.BindTypes.PressToggle, 'L')); ComboMenu.Add("AR", new CheckBox("Surekli oto kullan R", false)); ComboMenu.Add("UseR", new Slider("% R icin gereken HP", 20, 1, 100)); ComboMenu.AddSeparator(); LaneClearMenu = TryndaMenu.AddSubMenu("LaneClear"); LaneClearMenu.AddGroupLabel("LaneClear Settings"); LaneClearMenu.Add("E", new CheckBox("Kullan E")); LaneClearMenu.AddSeparator(); LaneClearMenu.Add("Elc", new Slider("Kac Minyona E >=", 3, 1, 10)); JungleClearMenu = TryndaMenu.AddSubMenu("JungleClear"); JungleClearMenu.AddGroupLabel("Jungle Clear Settings"); JungleClearMenu.Add("EJ", new CheckBox("Kullan E")); FleeMenu = TryndaMenu.AddSubMenu("Flee"); FleeMenu.AddGroupLabel("Flee Settings"); FleeMenu.Add("EF", new CheckBox("Kullan E")); ItemMenu = TryndaMenu.AddSubMenu("Items"); ItemMenu.AddGroupLabel("Item Settings"); ItemMenu.AddGroupLabel("Combo:"); ItemMenu.Add("bilge", new CheckBox("Komboda Bilgewater Palasi kullan")); ItemMenu.Add("youmuu", new CheckBox("Komboda Youmuu kullan")); ItemMenu.Add("tia", new CheckBox("Komboda Tiamat kullan")); ItemMenu.Add("hydra", new CheckBox("Komboda Hydra kullan")); ItemMenu.Add("botrk", new CheckBox("Komboda Mahvolmus kullan")); ItemMenu.Add("bork", new Slider("% HP azsa mahvolmus kullan <=", 75, 0, 100)); ItemMenu.AddSeparator(); ItemMenu.AddGroupLabel("LaneClear/JungleClear:"); ItemMenu.Add("tialc", new CheckBox("Kullan Tiamat Koridor/Orman")); ItemMenu.Add("hydralc", new CheckBox("Kullan Hydra Koridor/Orman")); ItemMenu.AddSeparator(50); ItemMenu.Add("potion", new CheckBox("Oto iksir kullan")); ItemMenu.Add("potionhp", new Slider("Canim az ise oto iksir %HP <=", 50, 0, 100)); DrawingsMenu = TryndaMenu.AddSubMenu("Drawings"); DrawingsMenu.AddGroupLabel("Drawing Settings"); DrawingsMenu.Add("DrawW", new CheckBox("Goster W")); DrawingsMenu.Add("DrawE", new CheckBox("Goster E")); SkinChangerMenu = TryndaMenu.AddSubMenu("Skin Changer"); SkinChangerMenu.Add("EnableSkin", new CheckBox("Skin Secici Aktif", false)); SkinChangerMenu.Add("SkinID", new Slider("Skin ID", 1, 0, 8)); Orbwalker.OnPostAttack += Orbwalker_OnPostAttack; Drawing.OnDraw += Drawing_OnDraw; Game.OnTick += Game_OnTick; }
public static void Loading_OnLoadingComplete(EventArgs args) { if (Player.Instance.Hero != Champion.Vayne) { return; } _q = new Spell.Skillshot(SpellSlot.Q, int.MaxValue, SkillShotType.Linear); _e = new Spell.Targeted(SpellSlot.E, 590); _e2 = new Spell.Skillshot(SpellSlot.E, 590, SkillShotType.Linear, 250, 1250); _r = new Spell.Active(SpellSlot.R); var slot = _Player.GetSpellSlotFromName("summonerheal"); if (slot != SpellSlot.Unknown) { Heal = new Spell.Active(slot, 600); } HealthPotion = new Item(2003, 0); TotalBiscuit = new Item(2010, 0); CorruptingPotion = new Item(2033, 0); RefillablePotion = new Item(2031, 0); HuntersPotion = new Item(2032, 0); Chat.Print( "<font color=\"#ef0101\" >MeLoDag Presents </font><font color=\"#ffffff\" > VayneTHeTroll </font><font color=\"#ef0101\" >Kappa Kippo</font>"); Menu = MainMenu.AddMenu("VayneTheTroll", "VayneTheTroll"); ComboMenu = Menu.AddSubMenu("Combo Settings", "Combo"); ComboMenu.AddGroupLabel("Use Q Settings"); ComboMenu.Add("useQcombo", new ComboBox(" ", 0, "Side", "Cursor", "SmartQ", "SafeQ", "AggroQ")); ComboMenu.AddGroupLabel("Use E Settings"); ComboMenu.AddLabel("Use E on"); foreach (var enemies in EntityManager.Heroes.Enemies.Where(i => !i.IsMe)) { ComboMenu.Add("useEcombo" + enemies.ChampionName, new CheckBox("" + enemies.ChampionName)); } ComboMenu.Add("pushDistance", new Slider("Push Distance", 410, 350, 420)); ComboMenu.AddGroupLabel("Use R Settings"); ComboMenu.Add("useRCombo", new CheckBox("Use R")); ComboMenu.Add("Rcount", new Slider("R when enemies >= ", 2, 1, 5)); HarassMenu = Menu.AddSubMenu("Harass Settings", "Harass"); HarassMenu.AddLabel("SoonTM"); // HarassMenu.Add("useQHarass", new CheckBox("Use Q")); // HarassMenu.Add("useEHarass", new CheckBox("Use E")); // HarassMenu.Add("useEHarassMana", new Slider("E Mana > %", 70, 0, 100)); // HarassMenu.Add("useQHarassMana", new Slider("Q Mana > %", 70, 0, 100)); JungleLaneMenu = Menu.AddSubMenu("Lane Clear Settings", "FarmSettings"); JungleLaneMenu.AddLabel("Lane Clear"); JungleLaneMenu.Add("useQFarm", new CheckBox("Use Q[LastHit]")); JungleLaneMenu.Add("useQMana", new Slider("Q Mana > %", 75, 0, 100)); JungleLaneMenu.AddLabel("Jungle Clear"); JungleLaneMenu.Add("useQJungle", new CheckBox("Use Q")); JungleLaneMenu.Add("useQJunglemana", new Slider("Mana > %", 40, 0, 100)); MiscMenu = Menu.AddSubMenu("Misc Settings", "MiscSettings"); MiscMenu.AddGroupLabel("Gapcloser Settings"); MiscMenu.Add("gapcloser", new CheckBox("Auto Q for Gapcloser")); MiscMenu.AddGroupLabel("Interrupter Settings & Dangerlvl"); MiscMenu.Add("interrupter", new CheckBox("Auto E for Interrupter")); MiscMenu.Add("useQcombo", new ComboBox(" ", 2, "High", "Medium", "Low")); MiscMenu.AddGroupLabel("Focus W Settings"); MiscMenu.Add("FocusW", new CheckBox("Focus target with 2 W")); // MiscMenu.Add("UseQks", new CheckBox("Use Q ks")); AutoPotHealMenu = Menu.AddSubMenu("Potion & Heal", "Potion & Heal"); AutoPotHealMenu.AddGroupLabel("Auto pot usage"); AutoPotHealMenu.Add("potion", new CheckBox("Use potions")); AutoPotHealMenu.Add("potionminHP", new Slider("Minimum Health % to use potion", 40)); AutoPotHealMenu.Add("potionMinMP", new Slider("Minimum Mana % to use potion", 20)); AutoPotHealMenu.AddGroupLabel("AUto Heal Usage"); AutoPotHealMenu.Add("UseHeal", new CheckBox("Use Heal")); AutoPotHealMenu.Add("useHealHP", new Slider("Minimum Health % to use Heal", 20)); ItemMenu = Menu.AddSubMenu("Item Settings", "ItemMenuettings"); ItemMenu.Add("useBOTRK", new CheckBox("Use BOTRK")); ItemMenu.Add("useBotrkMyHP", new Slider("My Health < ", 60, 1, 100)); ItemMenu.Add("useBotrkEnemyHP", new Slider("Enemy Health < ", 60, 1, 100)); ItemMenu.Add("useYoumu", new CheckBox("Use Youmu")); ItemMenu.AddSeparator(); ItemMenu.Add("useQSS", new CheckBox("Use QSS")); ItemMenu.Add("Qssmode", new ComboBox(" ", 0, "Auto", "Combo")); ItemMenu.Add("Stun", new CheckBox("Stun", true)); ItemMenu.Add("Blind", new CheckBox("Blind", true)); ItemMenu.Add("Charm", new CheckBox("Charm", true)); ItemMenu.Add("Suppression", new CheckBox("Suppression", true)); ItemMenu.Add("Polymorph", new CheckBox("Polymorph", true)); ItemMenu.Add("Fear", new CheckBox("Fear", true)); ItemMenu.Add("Taunt", new CheckBox("Taunt", true)); ItemMenu.Add("Silence", new CheckBox("Silence", false)); ItemMenu.Add("QssDelay", new Slider("Use QSS Delay(ms)", 250, 0, 1000)); ItemMenu.AddGroupLabel("Qqs Utly"); ItemMenu.Add("ZedUlt", new CheckBox("Zed R", true)); ItemMenu.Add("VladUlt", new CheckBox("Vladimir R", true)); ItemMenu.Add("FizzUlt", new CheckBox("Fizz R", true)); ItemMenu.Add("MordUlt", new CheckBox("Mordekaiser R", true)); ItemMenu.Add("PoppyUlt", new CheckBox("Poppy R", true)); ItemMenu.Add("QssUltDelay", new Slider("Use QSS Delay(ms) for Ult", 250, 0, 1000)); SkinMenu = Menu.AddSubMenu("Skin Changer", "SkinChanger"); SkinMenu.Add("checkSkin", new CheckBox("Use Skin Changer", false)); StringList(SkinMenu, "skin.Id", "Skin", new[] { "Default", "Vindicator", "Aristocrat ", "Dragonslayer ", "Heartseeker", "SKT T1", "Arclight", "DragonSlayer Chaos", "DragonSlayer Curse", "DragonSlayer Element" }, 0); DrawMenu = Menu.AddSubMenu("Drawing Settings"); DrawMenu.Add("drawE", new CheckBox("Draw E Range")); Game.OnTick += Game_OnTick; Game.OnUpdate += OnGameUpdate; Orbwalker.OnPostAttack += OnAfterAttack; Obj_AI_Base.OnBuffGain += OnBuffGain; Gapcloser.OnGapcloser += Gapcloser_OnGapCloser; Interrupter.OnInterruptableSpell += Interrupter_OnInterruptableSpell; Drawing.OnDraw += Drawing_OnDraw; }