// PRIVATE private void CreateEntry(PlayerHit evnt) { var entry = Instantiate(_entryPrefab, transform, false).GetComponent <KillFeedEntry>(); var killerColor = _gameSettings.TeamsListSettings.GetSettings(evnt.KillerTeam.ToTeam()).KillFeedEntryColor; entry.SetKillerNameAndColor(evnt.KillerName, killerColor, evnt.KillerName == _playerSettings.Nickname); entry.SetItemIcon(_itemListData.GetItemIconUsingName(evnt.Item)); var victimrColor = _gameSettings.TeamsListSettings.GetSettings(evnt.VictimTeam.ToTeam()).KillFeedEntryColor; entry.SetVictimNameAndColor(evnt.VictimName, victimrColor, evnt.VictimName == _playerSettings.Nickname); entry.transform.localPosition = Vector3.zero; LayoutRebuilder.ForceRebuildLayoutImmediate(GetComponent <RectTransform>()); }