public override void UpdateUI() { base.UpdateUI(); SetActive((Enum)UI.SPR_COUNT_0_ON, exceedCount > 0); SetActive((Enum)UI.SPR_COUNT_1_ON, exceedCount > 1); SetActive((Enum)UI.SPR_COUNT_2_ON, exceedCount > 2); SetActive((Enum)UI.SPR_COUNT_3_ON, exceedCount > 3); SetLabelText((Enum)UI.LBL_SELECT_NOW, (selectPageIndex + 1).ToString()); UpdateBonusDetail(true); bool is_only_lapis = true; int item_num = exceedData.exceed.Length; SetGrid(UI.GRD_LAPIS, "SmithExceedItem", item_num, false, delegate(int i, Transform t, bool is_recycle) { //IL_0276: Unknown result type (might be due to invalid IL or missing references) //IL_0295: Unknown result type (might be due to invalid IL or missing references) //IL_02a3: Unknown result type (might be due to invalid IL or missing references) //IL_02a8: Unknown result type (might be due to invalid IL or missing references) //IL_02af: Unknown result type (might be due to invalid IL or missing references) //IL_02b4: Unknown result type (might be due to invalid IL or missing references) if (exceedCount >= 4) { SetActive(t, false); } else if (i < selectPageIndex * 3 || i >= (selectPageIndex + 1) * 3) { SetActive(t, false); } else { EquipItemExceedTable.EquipItemExceedData.ExceedNeedItem exceedNeedItem = exceedData.exceed[i]; if (exceedNeedItem == null || exceedNeedItem.itemId == 0 || exceedNeedItem.num[exceedCount] == 0) { SetActive(t, false); } else { ItemTable.ItemData itemData = Singleton <ItemTable> .I.GetItemData(exceedNeedItem.itemId); if (itemData == null) { SetActive(t, false); } else { if (itemData.type != ITEM_TYPE.LAPIS) { is_only_lapis = false; } SetActive(t, true); int haveingItemNum = MonoBehaviourSingleton <InventoryManager> .I.GetHaveingItemNum(exceedNeedItem.itemId); int num = (int)exceedNeedItem.num[exceedCount]; ItemIcon.GetIconShowData(REWARD_TYPE.ITEM, exceedNeedItem.itemId, out int _, out ITEM_ICON_TYPE icon_type, out RARITY_TYPE? _, out ELEMENT_TYPE _, out EQUIPMENT_TYPE? _, out int _, out int _, out GET_TYPE _, 0); Transform val = FindCtrl(t, UI.OBJ_MATERIAL_ICON_ROOT); bool flag2 = haveingItemNum >= num; ItemIcon itemIcon = ItemIconMaterial.CreateMaterialIcon(icon_type, itemData, val, haveingItemNum, num, (!flag2) ? "NEED" : "NEXT", i, false); SetMaterialInfo(itemIcon._transform, REWARD_TYPE.ITEM, exceedNeedItem.itemId, GetCtrl(UI.SCR_LAPIS_ROOT)); ItemIconMaterial itemIconMaterial = itemIcon as ItemIconMaterial; if (itemIconMaterial != null) { itemIconMaterial.SetVisibleBG(false); } FindCtrl(val, UI.SPR_EXCEED_BTN_BG).set_parent(itemIcon._transform); SetActive(t, UI.SPR_EXCEED_GRAYOUT, !flag2); if (itemData.endDate != default(DateTime)) { string format = StringTable.Get(STRING_CATEGORY.SHOP, 15u); SetLabelText(t, UI.LBL_LIMITED, string.Format(format, itemData.endDate.ToString("yyyy/MM/dd HH:mm"))); } else { SetActive(t, UI.OBJ_EXCEED_LIMITED, false); } if (!IsValidExceedSection()) { if (itemIcon.GetComponent <UINoAuto>() == null) { itemIcon.get_gameObject().AddComponent <UINoAuto>(); } if (itemIcon.GetComponent <UIButtonScale>() == null) { UIButtonScale uIButtonScale = itemIcon.get_gameObject().AddComponent <UIButtonScale>(); uIButtonScale.hover = Vector3.get_one(); uIButtonScale.pressed = UIButtonEffect.buttonScale_pressed; uIButtonScale.duration = UIButtonEffect.buttonScale_duration; } } } } } }); bool flag = exceedCount < 4; SetActive((Enum)UI.OBJ_VALID_EXCEED_ROOT, flag); SetActive((Enum)UI.OBJ_INVALID_EXCEED_ROOT, !flag); int id = (!is_only_lapis) ? 6 : 5; string text = StringTable.Get(STRING_CATEGORY.ITEM_DETAIL, (uint)id); SetLabelText((Enum)UI.LBL_USE_MATERIAL_NAME, text); }
protected override void DrawIcon() { SortCompareData[] sell_data_ary = sellData.ToArray(); int reward_num = sell_data_ary.Length; if (crystalNum > 0) { reward_num++; } if (totalGold > 0) { reward_num++; } if (missionPointData != null && missionPointData.missionPoint > 0) { reward_num++; } bool shouldAddGold = totalGold > 0; bool shouldAddMissionPoint = missionPointData != null && missionPointData.missionPoint > 0; int sELL_SELECT_MAX = MonoBehaviourSingleton <UserInfoManager> .I.userInfo.constDefine.SELL_SELECT_MAX; SetGrid(UI.GRD_ICON, null, sELL_SELECT_MAX, false, delegate(int i, Transform t, bool is_recycle) { if (i < reward_num) { if (i < sell_data_ary.Length) { int enemy_icon_id = 0; int enemy_icon_id2 = 0; object itemData = sell_data_ary[i].GetItemData(); if (itemData is ItemSortData) { ItemSortData itemSortData = itemData as ItemSortData; enemy_icon_id = itemSortData.itemData.tableData.enemyIconID; enemy_icon_id2 = itemSortData.itemData.tableData.enemyIconID2; } GET_TYPE getType = sell_data_ary[i].GetGetType(); ItemIcon itemIcon = ItemIcon.Create(sell_data_ary[i].GetIconType(), sell_data_ary[i].GetIconID(), sell_data_ary[i].GetRarity(), t, sell_data_ary[i].GetIconElement(), sell_data_ary[i].GetIconMagiEnableType(), sell_data_ary[i].GetNum(), null, 0, false, -1, false, null, false, enemy_icon_id, enemy_icon_id2, false, getType); itemIcon.SetRewardBG(true); SetMaterialInfo(itemIcon.transform, sell_data_ary[i].GetMaterialType(), sell_data_ary[i].GetTableID(), null); } else if (shouldAddGold) { ItemIcon itemIcon2 = ItemIcon.CreateRewardItemIcon(REWARD_TYPE.MONEY, 1u, t, totalGold, null, 0, false, -1, false, null, false, false, ItemIcon.QUEST_ICON_SIZE_TYPE.DEFAULT); itemIcon2.SetRewardBG(true); SetMaterialInfo(itemIcon2.transform, REWARD_TYPE.MONEY, 0u, null); shouldAddGold = false; } else if (shouldAddMissionPoint) { ItemIcon.GetIconShowData(REWARD_TYPE.POINT_SHOP_POINT, (uint)missionPointData.pointShopId, out int icon_id, out ITEM_ICON_TYPE icon_type, out RARITY_TYPE? rarity, out ELEMENT_TYPE element, out EQUIPMENT_TYPE? _, out int _, out int _, out GET_TYPE _, 0); ItemIcon itemIcon3 = ItemIcon.Create(icon_type, icon_id, rarity, t, element, null, missionPointData.missionPoint, null, 0, false, -1, false, null, false, 0, 0, false, GET_TYPE.PAY); itemIcon3.SetRewardBG(true); int id = (!missionPointData.isEvent) ? 1 : 0; SetMaterialInfo(itemIcon3.transform, REWARD_TYPE.POINT_SHOP_POINT, (uint)id, null); shouldAddMissionPoint = false; } else { ItemIcon itemIcon4 = ItemIcon.CreateRewardItemIcon(REWARD_TYPE.CRYSTAL, 1u, t, crystalNum, null, 0, false, -1, false, null, false, false, ItemIcon.QUEST_ICON_SIZE_TYPE.DEFAULT); itemIcon4.SetRewardBG(true); SetMaterialInfo(itemIcon4.transform, REWARD_TYPE.CRYSTAL, 0u, null); } } else { SetActive(t, false); } }); }