/// <summary> /// 判断指定物品是否装备在英雄身上; /// </summary> /// <param name="itemEquip"></param> /// <returns></returns> public bool IsItemEquiped(ItemEquip itemEquip) { if (itemEquip != null && itemEquip.GetItemGuid().IsValid()) { return(IsItemEquiped(itemEquip.GetItemGuid())); } return(false); }
void OnIdentifyBtnClick() { //HideRuneDetailUI(); ItemEquip itemE = _ObjectCard.GetHeroData().GetRuneItemInfo(mRunePoint); ItemTemplate itemT = itemE.GetItemRowData(); //一星符文没法鉴定; if (itemT.getRune_quality() <= 1) { InterfaceControler.GetInst().AddMsgBox(GameUtils.getString("hero_rune_tip3"), mMsgBoxTrans); return; } //是否鉴定满级; int count = DataTemplate.GetInstance().GetRuneMaxRedefineTimes(itemT); if (itemE.GetDefineTimes() >= count) { InterfaceControler.GetInst().AddMsgBox(GameUtils.getString("hero_rune_tip4"), mMsgBoxTrans); return; } //if (!initRuneIdentifyUIDone) //{ // initRuneIdentifyUIDone = true; // mRuneIdentifyMgr = new UI_RuneIdentifyMgr(mRuneIdentityObj); //} //mRuneIdentifyMgr.ShowUI(itemE.GetItemGuid()); GameEventDispatcher.Inst.dispatchEvent(GameEventID.U_OpenUI, UI_RuneIdentifyMgr.UI_ResPath); UI_RuneIdentifyMgr.SetShowRuneGUID(itemE.GetItemGuid()); RunOnBack(); }
public void OnMyselfClick() { UI_RuneMange._instance.RuneList(index); UI_RuneMassage._instance.UpdateShow(id, rune); //功能提示 ObjectSelf.GetInstance().CommonItemContainer.SetItemPreview(m_CurItem.GetItemGuid()); m_Tip.SetActive(false); UI_Bag._instance.m_TipsController.Refresh(); }
/// <summary> /// 打开符文强化界面; /// </summary> void ShowRuneStrenthUI(ItemEquip itemEquip) { ItemEquip itemE = _ObjectCard.GetHeroData().GetRuneItemInfo(mRunePoint); //if (!initRuneStrenthUIDone) //{ // initRuneStrenthUIDone = true; // mRuneStrenthMgr = new UI_RuneStrenthMgr(mRuneStrenthObj.transform); //} //mRuneStrenthMgr.ShowUI(itemE.GetItemGuid()); GameEventDispatcher.Inst.dispatchEvent(GameEventID.U_OpenUI, UI_RuneStrenthMgr.UI_ResPath); UI_RuneStrenthMgr.SetShowRuneGUID(itemE.GetItemGuid()); }
public void RuneShow() { //Debug.Log(tableID); if (itemState == ItemSate.Empty) { for (int i = 0; i < Parent.childCount; i++) { Parent.GetChild(i); if (i == 0) { Parent.GetChild(i).gameObject.SetActive(true); } else { Parent.GetChild(i).gameObject.SetActive(false); } } mySelfBtn.onClick.RemoveListener(new UnityEngine.Events.UnityAction(OnMyselfClick)); return; } else if (itemState == ItemSate.Lock) { for (int i = 0; i < Parent.childCount; i++) { Parent.GetChild(i); if (i == 0 || i == 1) { Parent.GetChild(i).gameObject.SetActive(true); } else { Parent.GetChild(i).gameObject.SetActive(false); } } mySelfBtn.onClick.RemoveListener(new UnityEngine.Events.UnityAction(OnMyselfClick)); return; } else if (itemState == ItemSate.FillDate) { Parent.FindChild("lock").gameObject.SetActive(false); Parent.FindChild("Border").gameObject.SetActive(false); maxLevel.SetActive(true); bg.SetActive(true); specBg.SetActive(true); mIcon.gameObject.SetActive(true); mName.gameObject.SetActive(true); Parent.FindChild("Level").gameObject.SetActive(true); Parent.FindChild("Equip").gameObject.SetActive(false); Parent.FindChild("Pos").gameObject.SetActive(true); Parent.FindChild("stars").gameObject.SetActive(true); mySelfBtn.onClick.RemoveAllListeners(); mySelfBtn.onClick.AddListener(new UnityEngine.Events.UnityAction(OnMyselfClick)); } if (tableID == null) { return; } else { rune = (ItemTemplate)DataTemplate.GetInstance().m_ItemTable.getTableData(tableID); //Debug.Log(rune.getIcon()); mIcon.overrideSprite = UIResourceMgr.LoadSprite(common.defaultPath + rune.getIcon()); // mIcon.SetNativeSize(); mIcon.transform.localScale = new Vector3(0.8f, 0.8f, 0f); mName.text = GameUtils.getString(rune.getName()); int starCount = rune.getRune_quality(); bool isSpec = RuneModule.IsSpecialRune(rune); bg.SetActive(!isSpec); specBg.SetActive(isSpec); for (int i = 0; i < starCount; i++) { mStarList[i].SetActive(true); } for (int i = 1; i <= 4; i++) { mTypes[i - 1].gameObject.SetActive(i == rune.getRune_type()); } for (int i = starCount; i < mStarList.Count; i++) { mStarList[i].SetActive(false); } m_CurItem = (ItemEquip)ObjectSelf.GetInstance().CommonItemContainer.FindItem(EM_BAG_HASHTABLE_TYPE.EM_BAG_HASHTABLE_TYPE_EQUIP, UI_RuneMange._instance.rune[id].GetItemGuid()); bool isEquiped = m_CurItem.IsEquip();//ObjectSelf.GetInstance().HeroContainerBag.IsItemEquiped(data); mEquip.SetActive(isEquiped); mLevel.text = "+" + m_CurItem.GetStrenghLevel(); //已满级 int strengthLv = m_CurItem.GetStrenghLevel(); ItemTemplate itemT = m_CurItem.GetItemRowData(); bool isFullLv = DataTemplate.GetInstance().IsRuneStrenthFullLevel(itemT, strengthLv); if (isFullLv) { maxLevel.SetActive(true); } else { maxLevel.SetActive(false); } //设置符文满级特效颜色 RawImage rawImage = maxLevel.GetComponent <RawImage>(); switch (itemT.getRune_type()) { case 1: //蓝色 rawImage.color = Color.blue; break; case 2: //紫色 rawImage.color = new Color(153 / 255f, 51 / 255f, 250 / 255f); break; case 3: //绿色 rawImage.color = Color.green; break; case 4: //红色 rawImage.color = Color.red; break; case 5: //橙色 rawImage.color = new Color(255 / 255f, 128 / 255f, 0 / 255f); break; default: break; } m_Tip.SetActive(ObjectSelf.GetInstance().CommonItemContainer.IsNewGetItem(m_CurItem.GetItemGuid())); } }
void ShowRuneDetailUI(ItemEquip itemE) { if (itemE == null) { return; } ItemTemplate itemT = DataTemplate.GetInstance().GetItemTemplateById(itemE.GetItemTableID()); mSpecHeroName.text = ""; HideAllRuneSelectEffect(); mRunes[(int)mRunePoint].SetEffectShow((EM_RUNE_TYPE)(itemT.getRune_type())); // mRuneDetailItem.SetIcon(common.defaultPath + itemT.getIcon()); // mRuneDetailItem.SetStarsNum(itemT.getRune_quality()); // mRuneDetailItem.SetLevel(itemE.GetStrenghLevel()); // mRuneDetailItem.SetLevelInfoActive(true); // //bool isSpecial = itemT.getRune_type() == 5 || itemT.getRune_type() == 6; // bool isSpecial = RuneModule.IsSpecialRune(itemT); // mRuneDetailItem.SetIsSpecial(isSpecial); // if (!isSpecial) // { // mRuneDetailItem.SetRuneType(itemT.getRune_type()); // } if (mItemCommon == null) { mItemCommon = RuneFactory.CreateRuneItemCommom(m_RuneItemPos); } RuneItemCommonData ricd = new RuneItemCommonData(); ricd.IsShowMaxEffect = true; ricd.ItemT = itemE.GetItemRowData(); ricd.RuneLevel = itemE.GetStrenghLevel(); ricd.EquipedHeroName = RuneModule.GetItemEuipHeroName(itemE); mItemCommon.SetRuneItemData(ricd, RuneItemCommon.RuneItemShowType.IconWithRightName); //mRuneName.text = GameUtils.getString(itemT.getName()); mUserObj.SetActive(false); if (mDetailCommon == null) { mDetailCommon = new RuneDetailCommon(m_RuneAttriPos, itemE.GetItemGuid(), 450f); } else { mDetailCommon.SetShowData(itemE.GetItemGuid()); } // GameUtils.DestroyChildsObj(mAttriList); // //基础属性; // bool titleDone1 = false; // RuneData runeData = itemE.GetRuneData(); // foreach(int id in runeData.BaseAttributeID) // { // if(id == -1) // continue; // // if(!titleDone1) // { // titleDone1 = true; // CreateTitle(mAttriList, GameUtils.getString("hero_rune_content8")); // } // // BaseruneattributeTemplate bt = DataTemplate.GetInstance().GetBaseruneattributeTemplate(id); // if(bt.getNumshow() == 0) // { // //CreateTitle(mAttriList, GameUtils.getString(bt.getAttriDes())); // CreateDetailTxts(mAttriList, GameUtils.getString(bt.getAttriDes())); // } // else // { // //CreateBaseAttriObj(mAttriList, GameUtils.GetAttriName(bt.getAttriType()), "+" + bt.getAttriValue().ToString()); // CreateBaseAttriObj(mAttriList, GameUtils.getString(bt.getAttriDes()), "+" + bt.getAttriValue().ToString()); // } // } // // //附加属性-------激活等级分别为强化等级达到3/6/9/12; // bool titleDone2 = false; int count = DataTemplate.GetInstance().GetRuneMaxRedefineTimes(itemT); // int i = 0; // int strenthLv = itemE.GetStrenghLevel(); // bool isGray = false; // // foreach (int id in runeData.AppendAttribute) // { // i++; // isGray = i * 3 > strenthLv; // if (id == -1) // { // if (i <= count) // { // if (!titleDone2) // { // titleDone2 = true; // CreateTitle(mAttriList, GameUtils.getString("hero_rune_content9")); // } // // //位置属性,未鉴定; // CreateAddAttriObj(mAttriList, GameUtils.getString("rune_content2"), "", GameUtils.getString("rune_content3"), isGray); // } // // continue; // } // // if(!titleDone2) // { // titleDone2 = true; // CreateTitle(mAttriList, GameUtils.getString("hero_rune_content9")); // } // // AddruneattributeTemplate bt = DataTemplate.GetInstance().GetAddruneattributeTemplate(id); // bool isPercent = bt.getIspercentage() > 0; // string val = isPercent ? ((float)bt.getAttriValue() / (float)10f + "%") : bt.getAttriValue().ToString(); // CreateAddAttriObj(mAttriList, GameUtils.getString(bt.getAttriDes1()), GameUtils.getString(bt.getAttriDes2()), bt.getSymbol() + val, isGray); // } //设置按钮状态; GameUtils.SetBtnSpriteGrayState(mStrenthBtn, DataTemplate.GetInstance().IsRuneStrenthFullLevel(itemT, itemE.GetStrenghLevel())); GameUtils.SetBtnSpriteGrayState(mIdentifyBtn, itemE.GetDefineTimes() >= count); mRuneDetailObj.SetActive(true); }