//public int enemyCounter = 0; // Use this for initialization void Start() { //moneyToGive = Random.Range (3, 20); chanceToDropItem = Random.Range(1, 10); //Debug.Log ("RANDOM:" + moneyToGive); CurrentHealth = MaxHealth; thePlayerStats = FindObjectOfType <PlayerStats>();//bez ovog object reference not set to an instance of object questManager = FindObjectOfType <QuestManager>(); moneyManager = FindObjectOfType <MoneyManager> (); itemDroping = GetComponent <ItemDroping> (); }
public void ItemDroping() { Point mousLoc = new Point(model.MouseCoord.X - 300 + model.ThisUser.userLocation.X, model.MouseCoord.Y - 300 + model.ThisUser.userLocation.Y); for (int i = 1; i < model.ThisUser.Items.Length; i++) { if (i == model.ThisUser.thisItem && model.ThisUser.Items[model.ThisUser.thisItem].Name != null) { ItemDroping itemDrop = new ItemDroping(); List <Item> listItems = new List <Item>(); listItems.Add(model.ThisUser.Items[i]); itemDrop.items = listItems; itemDrop.num = model.number; itemDrop.itemLocation = model.ThisUser.userLocation; CTransfers.Writing(itemDrop, model.NStream); } } }
public override void Process(ModelClient model) { ItemDroping itemDrop = new ItemDroping(); List <Item> listItems = new List <Item>(); foreach (Item item in model.ListUsers[model.ThisUser.userNumber].Items) { if (item != null) { if (item.Name != null) { listItems.Add(item); } } } itemDrop.items = listItems; itemDrop.itemLocation = model.ListUsers[model.ThisUser.userNumber].userLocation; itemDrop.num = model.ThisUser.userNumber; CTransfers.Writing(itemDrop, model.NStream); }
// Use this for initialization void Start() { itemDrop = GetComponent <ItemDroping> (); }