public void OnEndDrag(PointerEventData eventData) { float x = DragSlot.instance.transform.localPosition.x; float y = DragSlot.instance.transform.localPosition.y; if (_item != null && DragSlot.instance._itemSlot != null) { if (!((x > _inventoryRect.xMin && x < _inventoryRect.xMax && y > _inventoryRect.yMin && y < _inventoryRect.yMax) || (x > _quickSlotR.xMin && x < _quickSlotR.xMax && y > _quickSlotRect.transform.localPosition.y - _quickSlotR.yMax && y < _quickSlotRect.transform.localPosition.y - _quickSlotR.yMin))) { if (!DragSlot.instance._itemSlot.IsQuickSlot) { _itemDrop.CallEvent(); return; } ClearSlot(); DragSlot.instance.SetColor(0); DragSlot.instance._itemSlot = null; } else { DragSlot.instance.SetColor(0); DragSlot.instance._itemSlot = null; } } }