//=================================================================================== // // Default Method // //=================================================================================== //=================================================================================== // // Method // //=================================================================================== public bool SetIcon(ulong kCreatureUniqueIdx, enCreatureIcon_Type type) { ItemCreature myCreature = UserInfo.Instance.InventoryInfo.GetMyCreature(kCreatureUniqueIdx); if (myCreature == null) { #if DEBUG_LOG Debug.Log(string.Format("<color=red>크리쳐 키 : {0} 에 해당하는 크리쳐가 인벤에 없다.</color>", kCreatureUniqueIdx)); #endif return(false); } _CreatureTableData = UtilFunc.GetCreatureDataByTID(myCreature.Index); if (_CreatureTableData == null) { #if DEBUG_LOG Debug.Log("<color=red>DATA_CREATURE_NEWVER 테이블 정보 오류</color>"); #endif return(false); } m_CreatureIconType = type; _CreatureKey = kCreatureUniqueIdx; if (m_ReinforceLevelLabel != null) { m_ReinforceLevelLabel.text = string.Format("{0}{1}", "+", myCreature.ForceCount); } if (m_LevelLabel != null) { m_LevelLabel.text = string.Format("{0}{1}", StringTableManager.GetData(12), myCreature.Level); } SetDefaultIcon(_CreatureTableData.iCreatureName, _CreatureTableData.m_szIcon, _CreatureTableData.m_enCreatureArmy.ToString(), _CreatureTableData.m_iGrade, myCreature.Awake, _CreatureTableData.m_iQuality); return(true); }
public bool SetIcon(ItemCreature myCreature, DATA_CREATURE_NEWVER CreatureTableData, enCreatureIcon_Type type) { if (myCreature == null) { #if DEBUG_LOG Debug.Log("<color=red>크리쳐가 인벤에 없다.</color>"); #endif return(false); } if (CreatureTableData == null) { #if DEBUG_LOG Debug.Log("<color=red>DATA_CREATURE_NEWVER 테이블 정보 오류</color>"); #endif return(false); } _CreatureTableData = CreatureTableData; m_CreatureIconType = type; _CreatureKey = myCreature.UniqueIndex; if (m_ReinforceLevelLabel != null) { m_ReinforceLevelLabel.text = string.Format("{0}{1}", "+", myCreature.ForceCount); } if (m_LevelLabel != null) { m_LevelLabel.text = string.Format("{0}{1}", StringTableManager.GetData(12), myCreature.Level); } SetDefaultIcon(_CreatureTableData.iCreatureName, _CreatureTableData.m_szIcon, _CreatureTableData.m_enCreatureArmy.ToString(), _CreatureTableData.m_iGrade, myCreature.Awake, _CreatureTableData.m_iQuality); return(true); }
private void MakeUseCreatureData() { InventoryInfo pInven = UserInfo.Instance.InventoryInfo; if (pInven == null) { return; } Dictionary <ulong, ItemCreature> pDicValue = pInven.MapInvenCreature; if (pDicValue == null) { return; } _CreatureList.Clear(); // 등급순 -> 레벨순으로 정렬. foreach (KeyValuePair <ulong, ItemCreature> dicvalue in pDicValue.OrderByDescending((data) => data.Value.Grade).ThenByDescending((data) => data.Value.Level)) { ulong kCreatureKey = dicvalue.Key; if (UtilFunc.IsDispatching(kCreatureKey) == true) // 파견중인 크리쳐는 제낌. { continue; } ItemCreature pMy = UserInfo.Instance.InventoryInfo.GetMyCreature(kCreatureKey); DATA_CREATURE_NEWVER pCreatureData = UtilFunc.GetCreatureDataByTID(pMy.Index); if (pCreatureData.m_iGrade < (int)m_DispatchTableData.RequireGrade) // 필요등급 검사 { continue; } if (pMy.Level < m_DispatchTableData.RequireLevel) // 필요레벨 검사 { continue; } if (UserInfo.Instance.CreatureTeam.HasTempCreatureAll(kCreatureKey)) // 팀에 속해있는지 검사 { continue; } CreatureItemInfo info = new CreatureItemInfo(); info.Init(kCreatureKey, pMy, pCreatureData); info.SetDispatchSelect(false, string.Empty); _CreatureList.Add(info); } // 전에 보냈던 크리쳐가 있으면 다시 정렬. for (int i = 0; i < m_DispatchRecvData.vCreatureKey.Count; i++) { foreach (CreatureItemInfo info in _CreatureList) { if (m_DispatchRecvData.vCreatureKey[i] == info.CreatureKey) { CreatureItemInfo oldInfo = info; _CreatureList.Remove(info); _CreatureList.Insert(i, oldInfo); // 전에 보냈던 순서대로 Insert break; } } } }