public override void OnInit() { /*base.OnInit();*/ if (_Hero.Instance.IsNew && !_Hero.Instance.IsEdited) { nextButton.gameObject.SetActive(false); } else { nextButton.gameObject.SetActive(true); } UnselectAll(); itemManager.OnShow(danceItemList); }
public override void OnInit() { menuManager.OnInit(); itemManager.OnShow(menuManager.HandleOnColliderTrigging("brows")); }