コード例 #1
0
ファイル: ItemData.cs プロジェクト: ftcaicai/ArkClient
	public ItemData(BinaryReader br)
	{
		m_iID = br.ReadInt32();
		m_iNameID = br.ReadInt32();
		m_iDestID = br.ReadInt32();
		m_eItemType = (Item.eITEM_TYPE)br.ReadInt32();
		m_iSubType = br.ReadInt32();
		m_GoodsType = (Item.eGOODS_TYPE)br.ReadInt32();
		m_eGrade = (Item.eGRADE)br.ReadInt32();
		m_iBuyAmount = br.ReadInt32();
		m_iSellAmount = br.ReadInt32();
		m_iRankPoint = br.ReadInt32();
		m_eGender = (eGENDER)br.ReadInt32();
		m_iLevelLimit = br.ReadInt32();
		
		#region - eCLASS parsing within PET -
		if( CheckPetItem() == true)
		{
			petClass_ = br.ReadString();
			m_eNeedClass = eCLASS.PET;
		}
		else
			m_eNeedClass = (eCLASS)br.ReadInt32();
		#endregion
		
		m_iOverlapCount = br.ReadInt32();
		m_sbItemTradeLimit = br.ReadSByte();
		m_eUseTimeType = (Item.eUSE_TIME_TYPE)br.ReadInt32();
		m_iItemUseTime = br.ReadInt32();
//		m_bItem_Onlyone = br.ReadBoolean();
		m_bItem_Storage_Limit = br.ReadBoolean();
		m_bDropSeal = br.ReadBoolean();
		m_bDump = br.ReadBoolean();
		m_bItemStrengthen = br.ReadBoolean();
		m_bShopSell = br.ReadBoolean();
		m_iItem_PatkDmg_Min = br.ReadInt32();
		m_iItem_PatkDmg_Max = br.ReadInt32();
		m_iItem_MatkDmg_Min = br.ReadInt32();
		m_iItem_MatkDmg_Max = br.ReadInt32();
		m_iItem_Pdef = br.ReadInt32();
		m_iItem_Mdef = br.ReadInt32();
		m_iItem_SkilI_ID = br.ReadInt32();
		m_iItem_Skill_Level = br.ReadInt32();
		m_isItem_OptionType = br.ReadBoolean();
		m_iItem_Fix1_ID = (eITEM_EFFECT)br.ReadInt32();
		m_iItem_Fix1_Value = br.ReadInt32();
		m_iItem_Fix2_ID = (eITEM_EFFECT)br.ReadInt32();
		m_iItem_Fix2_Value = br.ReadInt32();
		m_iItem_Rand_ID = br.ReadInt32();
		m_iItem_SetGroup_ID = br.ReadInt32();
		m_strIcon = br.ReadString();
		m_strDropItem = br.ReadString();
		m_iItem_Buy_Limit = br.ReadInt32();
		m_strPartsItem_M = br.ReadString();
		m_strPartsItem_W = br.ReadString();
		m_strPartsDiff_M = br.ReadString();
		m_strPartsDiff_W = br.ReadString();
		m_strDropSound = br.ReadString();
		//m_strRootSound = br.ReadString();//kij
		m_strUseSound = br.ReadString();
		//m_strItemHitSound = br.ReadString();//kij
		//m_strItem_Root_Effect = br.ReadString();//kij
		//m_strItem_Hit_Effect = br.ReadString();//kij
		
		m_Item_Costume_PatkDmg = br.ReadInt32();
		m_Item_Costume_MatkDmg = br.ReadInt32();
		m_Item_Costume_Pdef = br.ReadInt32();
		m_Item_Costume_Mdef = br.ReadInt32();
		
		
		m_Item_Disassemble = (eItem_Disassemble)br.ReadInt32();
		m_Item_MixEnchant = br.ReadBoolean();
		m_AbsorbExp = br.ReadInt32();
	}
コード例 #2
0
	public void SellItem()
	{
		StoreQuantityInfo quantityInfo = quantityMsgBox.QuantityInfo;
		AsNpcEntity entity = AsEntityManager.Instance.GetNPCEntityByTableID( nowNpcID);
		// sell
		if( nowRealItem != null)
		{
			ItemData itemData = ItemMgr.ItemManagement.GetItem( System.Convert.ToInt32( quantityInfo.itemID)).ItemData;
	
			buyItemGoodsType = itemData.getGoodsType;
	
			AsCommonSender.SellInvenItem( entity.sessionId_, nowRealItem.getSlot, quantityInfo.itemCount);
			Debug.LogWarning( "Sell Item = " + quantityInfo.ToString());
		}
	}
コード例 #3
0
ファイル: AsNpcStore.cs プロジェクト: ftcaicai/ArkClient
	public void BuyItem()
	{
		StoreQuantityInfo quantityInfo = quantityMsgBox.QuantityInfo;
		AsNpcEntity entity = AsEntityManager.Instance.GetNPCEntityByTableID( nowNpcID);

		// buy
		Debug.LogWarning( "Buy Item = " + quantityInfo.ToString());

		ItemData itemData = ItemMgr.ItemManagement.GetItem( System.Convert.ToInt32( quantityInfo.itemID)).ItemData;

		buyItemGoodsType = itemData.getGoodsType;

		AsCommonSender.BuyNpcStoreItem( entity.sessionId_, quantityInfo.itemSlot, quantityInfo.itemCount);
	}