コード例 #1
0
 public void AddItem(Item.Name name, Item.StateOfIncision stateOfIncision, Item.StateOfPreparing stateOfPreparing, bool isBreaded)
 {
     for (int i = 0; i < Slots.Count; i++)
     {
         if (Slots[i] == null)
         {
             Slots[i] = _database.Generate(name, stateOfIncision, stateOfPreparing, isBreaded);
             break;
         }
     }
 }
コード例 #2
0
 public Item Generate(Item.Name name, Item.StateOfIncision stateOfIncision, Item.StateOfPreparing stateOfPreparing, bool isBreaded)
 {
     return(new Item(name, stateOfIncision, stateOfPreparing, isBreaded));
 }