public void Deserialize(IoBuffer input, ISerializationContext context) { outfit_id = input.GetUInt32(); asset_id = input.GetUInt64(); sale_price = input.GetInt32(); purchase_price = input.GetInt32(); owner_type = input.GetEnum <VMGLOutfitOwner>(); owner_id = input.GetUInt32(); outfit_type = input.Get(); outfit_source = input.GetEnum <VMGLOutfitSource>(); }
public override void Deserialize(IoBuffer input, ISerializationContext context) { this.MajorVersion = input.GetUInt16(); this.MinorVersion = input.GetUInt16(); this.PointVersion = input.GetUInt16(); this.ArtVersion = input.GetUInt16(); this.Timestamp = input.GetUInt64(); this.NumberOfAttempts = input.Get(); this.LastExitCode = input.Get(); this.LastFailureType = input.Get(); this.FailureCount = input.Get(); this.IsRunning = input.Get(); this.IsReLogging = input.Get(); }
public object Deserialize(uint clsid, IoBuffer input, ISerializationContext serializer) { return(input.GetUInt64()); }