public virtual void OnDrag(PointerEventData eventData) { if (itemCollection == null || item == null || itemCollection.canDragInCollection == false) { return; } InventoryUIDragUtility.OnDrag(eventData); //if (eventData.button == PointerEventData.InputButton.Left || (eventData.button == PointerEventData.InputButton.Right && InventorySettingsManager.instance.unstackItemButton == PointerEventData.InputButton.Right)) }