/// <summary> /// Send the ammount of ground Item to defined Inventory Slot. /// </summary> public void GroundToSlot(IItem item, InventoryID destiny, Location sqm, uint stackPosition) { #region " Packet Structure Analyze " // SZ ID X Y ZZ ITM ?? ST QT //--------------------------------------------------- // 0F 00 78 14 7E ED 7B 07 CD 0C 01 FF FF 06 00 00 04 //--------------------------------------------------- // 00 01 02 03 04 05 06 07 08 09 10 11 12 13 14 15 16 #endregion var Builder = new PacketBuilder(0x78, Connection); Builder.Append(sqm.X); Builder.Append(sqm.Y); Builder.Append(sqm.Z); Builder.Append(item.Id); Builder.Append(stackPosition); Builder.Append(0xFF); Builder.Append(0xFF); Builder.Append(destiny.GetHashCode()); Builder.Append(0x00); Builder.Append(0x00); Builder.Append(item.Count); Connection.Send(Builder.GetPacket()); }
/// <summary> /// Send the ammount of stacked Item to defined Inventory Slot. /// </summary> public void SlotToSlot(IItem item, InventoryID toSlot) { #region " Packet Structure Analyze " //--------------------------------------------------- // SZ ID ST ITM ST QT // 0F 00 78 FF FF 06 00 00 D6 0C 00 FF FF 0A 00 00 01 //--------------------------------------------------- // 00 01 02 03 04 05 06 07 08 09 10 11 12 13 14 15 16 //--------------------------------------------------- #endregion var Builder = new PacketBuilder(0x78, Connection); Builder.Append(0xFF); Builder.Append(0XFF); Builder.Append(item.Slot.Id.GetHashCode()); Builder.Append(0x00); Builder.Append(0x00); Builder.Append(item.Id); Builder.Append(0x00); Builder.Append(0xFF); Builder.Append(0xFF); Builder.Append(toSlot.GetHashCode()); Builder.Append(0x00); Builder.Append(0x00); Builder.Append(item.Count); Connection.Send(Builder.GetPacket()); }
/// <summary> /// Send the ammount of stacked Item to defined Inventory Slot. /// </summary> public void ContainerToSlot(ISlot fromSlot, InventoryID toSloT) { #region " Packet Structure Analyze " //--------------------------------------------------- // SZ ID BP ST ITM ST ST QT // 0F 00 78 FF FF 40 00 03 CD 0C 03 FF FF 06 00 00 04 //--------------------------------------------------- // 00 01 02 03 04 05 06 07 08 09 10 11 12 13 14 15 16 //--------------------------------------------------- #endregion var Builder = new PacketBuilder(0x78, Connection); Builder.Append(0xFF); Builder.Append(0xFF); Builder.Append(fromSlot.Container.Position); Builder.Append(0x00); Builder.Append(fromSlot.Position); Builder.Append(fromSlot.Item.Id); Builder.Append(fromSlot.Position); Builder.Append(0xFF); Builder.Append(0xFF); Builder.Append(toSloT.GetHashCode()); Builder.Append(0x00); Builder.Append(0x00); Builder.Append(fromSlot.Item.Count); Connection.Send(Builder.GetPacket()); }