public Produce( string name, string imagePath, Inventory.ProduceType produceType, float hungerYield, float healthYield, float happinessYield, float strengthYield, float intelligenceYield, float agilityYield, int price, bool isEdible, Inventory.ItemRarity rarity ) { this.name = name; this.imagePath = imagePath; this.produceType = produceType; this.hungerYield = hungerYield; this.healthYield = healthYield; this.happinessYield = happinessYield; this.strengthYield = strengthYield; this.intelligenceYield = intelligenceYield; this.agilityYield = agilityYield; this.price = price; this.isEdible = isEdible; this.rarity = rarity; }
public GardenDecor(string name, int bmCost, int coinCost, string imagePath, Inventory.GardenDecorType gardenDecorType, Inventory.ItemRarity rarity) { this.name = name; this.bmCost = bmCost; this.coinCost = coinCost; this.imagePath = imagePath; this.gardenDecorType = gardenDecorType; this.rarity = rarity; }
public Seed(string name, int puffleCost, string imagePath, Inventory.SeedType seedType, int growthTime, int price, Inventory.ItemRarity rarity) { this.name = name; this.puffleCost = puffleCost; this.imagePath = imagePath; this.seedType = seedType; this.growthTime = growthTime; this.price = price; this.rarity = rarity; }