private void OnTriggerEnter2D(Collider2D collision) { if (collision.CompareTag("Player")) { playerscript.ToggleInteractable(this); scrappaper = invent.FindItem("Scrap Paper"); } }
private void OnTriggerEnter2D(Collider2D collision) { if (collision.CompareTag("Player")) { playerscript.ToggleInteractable(this); currentcount = invent.FindItemCount("C4"); workshopman = invent.FindItem("Workshop Manual"); } }
private void OnTriggerEnter2D(Collider2D collision) { if (collision.CompareTag("Player")) { playerscript.ToggleInteractable(this); //Check objective items hangerdoor = hangerdoorscript.HangarDoorOpen(); clearance = controltower.GotClearance(); pilotsnotes = inventparent.FindItem("Pilot Notes"); Debug.Log("Pilot Notes:" + pilotsnotes); Debug.Log("Hangar Door:" + hangerdoor); Debug.Log("Clearance :" + clearance); } }