public void OnReceived(InvalidClientTokenMessage invalidClientTokenMessage)
 {
     if (gameState == GameState.EnteringMatchScreen)
     {
         enteringMatchScreen.OnReceived(invalidClientTokenMessage);
     }
 }
コード例 #2
0
 public void OnReceived(InvalidClientTokenMessage invalidClientTokenMessage)
 {
     this.entering    = false;
     messageText.text = "Invalid match token!";
     continueButton.gameObject.SetActive(true);
 }