コード例 #1
0
        /// <summary>
        /// Meta Types
        /// </summary>
        /// <returns><c>RelationSet</c> parent-child relationships between types</returns>
        internal static RelationSet <InvMetaType> MetaTypes()
        {
            var list = new List <InvMetaType>();

            foreach (var metaType in Context.invMetaTypes)
            {
                var item = new InvMetaType
                {
                    ItemID       = metaType.typeID,
                    MetaGroupID  = Convert.ToInt32(metaType.metaGroupID),
                    ParentItemID = Convert.ToInt32(metaType.parentTypeID)
                };

                list.Add(item);
            }

            return(new RelationSet <InvMetaType>(list));
        }
コード例 #2
0
        private void PopulateTree(TreeNode pNode, ImageList images, InvMarketGroup pGroup)
        {
            // Lazy loading of child nodes to improve performance.
            if (pGroup == null)
            {
                // Already added children.
                return;
            }
            int groupID = pGroup.marketGroupID;
            // Get child groups.
            List <InvMarketGroup> groups = InvMarketGroup.GetGroupChildren(groupID);

            groups = groups.OrderBy(g => g.marketGroupName).ToList();
            // Get types for group.
            List <InvType> groupTypes = InvType.GetMarketGroupTypes(groupID);

            //groupTypes = groupTypes.OrderBy(g => g.name).ToList();
            groupTypes.Sort((a, b) =>
            {
                InvMetaType mA = InvMetaType.GetMetaType(a.typeID);
                InvMetaType mB = InvMetaType.GetMetaType(b.typeID);
                if (mA == null)
                {
                    if (mB == null)
                    {
                        // Both null, sort by name.
                        return(a.name.CompareTo(b.name));
                    }
                    // A is null it goes first.
                    return(-1);
                }
                if (mB == null)
                {
                    // B is null it goes first.
                    return(1);
                }
                // Neither null, compare by meta level.
                int cmp = mA.metaGroupID.CompareTo(mB.metaGroupID);
                if (cmp != 0)
                {
                    return(cmp);
                }
                // Same level, compare by name.
                return(a.name.CompareTo(b.name));
            });
            // Begin update.
            marketTree.BeginUpdate();
            // Clear the subtree.
            pNode.Nodes.Clear();
            // Add the child groups.
            PopulateTreeGroups(pNode.Nodes, images, groups);
            // Add types to group.
            foreach (InvType type in groupTypes)
            {
                if (!type.published)
                {
                    continue;
                }
                TreeNode tNode = pNode.Nodes.Add(type.name);
                tNode.Tag = type;
                // Add image.
                string imgName = "type:" + type.typeID.ToString();
                Image  img     = ImageManager.GetTypeImage(type.typeID, 64, true);
                if (img != null)
                {
                    images.Images.Add(imgName, img);
                }
                tNode.ImageKey         = imgName;
                tNode.SelectedImageKey = imgName;
            }
            // Clear the tag so we don't have to reload the subtree again.
            pNode.Tag = null;
            marketTree.EndUpdate();
        }
コード例 #3
0
 private void PopulateTreeGroups(TreeNodeCollection pNode, ImageList images, List <InvMarketGroup> groups)
 {
     foreach (InvMarketGroup group in groups)
     {
         if (group.marketGroupID == 350001)
         {
             // Skip Infantry gear group.  (Obsolete)
             continue;
         }
         // Check for blueprint groups with no tech 1 bps.
         if (bpGroup.Contains(group.parentGroupID))
         {
             // A blueprint sub group.
             bpGroup.Add(group.marketGroupID);
             List <InvType>        groupTypes = InvType.GetMarketGroupTypes(group.marketGroupID);
             List <InvMarketGroup> subGroups  = InvMarketGroup.GetGroupChildren(group.marketGroupID);
             while (subGroups.Count > 0)
             {
                 InvMarketGroup subGroup = subGroups[0];
                 subGroups.Remove(subGroup);
                 groupTypes.AddRange(InvType.GetMarketGroupTypes(subGroup.marketGroupID));
                 subGroups.AddRange(InvMarketGroup.GetGroupChildren(subGroup.marketGroupID));
             }
             bool foundT1 = false;
             foreach (InvType type in groupTypes)
             {
                 Blueprint bp = Blueprint.GetType(type.typeID);
                 if (bp?.manufacturing != null)
                 {
                     foreach (ActivityProduct prod in bp.manufacturing.products)
                     {
                         if (InvMetaType.GetMetaType(prod.typeID) == null)
                         {
                             bpHasTech1.Add(group.marketGroupID);
                             foundT1 = true;
                             break;
                         }
                     }
                 }
                 if (foundT1)
                 {
                     break;
                 }
             }
             if (!bpHasTech1.Contains(group.marketGroupID))
             {
                 // No Tech I so don't list.
                 continue;
             }
         }
         // Create the new group node.
         TreeNode node = pNode.Add(group.marketGroupName);
         node.Tag = group;
         // Add temp holder.
         TreeNode gNode = node.Nodes.Add("Groups:");
         // Add node image.
         string imgName = "icon:" + group.iconID.ToString();
         Image  img     = ImageManager.GetIconImage(group.iconID);
         if (img != null)
         {
             images.Images.Add(imgName, img);
         }
         node.ImageKey         = imgName;
         node.SelectedImageKey = imgName;
     }
 }