public void CircleInsideCircleIntersection() { Vector[] pts = Intersect.CircleCircleXY(new Vector(), 3, new Vector(), 4); Assert.AreEqual(0, pts.Length); }
public void CircleCircleIntersection() { Vector[] pts = Intersect.CircleCircleXY(new Vector(-1, 0), 3, new Vector(1, 0), 3); Assert.AreEqual(2, pts.Length); }