コード例 #1
0
    public void ResourceFromTexture3D(Device device, Type bufferType)
    {
        using Texture3D <float> buffer = device.Get().AllocateTexture3D <float>(bufferType, 16, 16, 4);

        using ComPtr <ID3D12Resource> d3D12Resource = default;

        InteropServices.GetID3D12Resource(buffer, Windows.__uuidof <ID3D12Resource>(), (void **)d3D12Resource.GetAddressOf());

        Assert.IsTrue(d3D12Resource.Get() != null);
        Assert.AreEqual(d3D12Resource.Get()->GetDesc().Dimension, D3D12_RESOURCE_DIMENSION_TEXTURE3D);

        d3D12Resource.Dispose();

        int hResult = InteropServices.TryGetID3D12Resource(buffer, Windows.__uuidof <ID3D12Resource>(), (void **)d3D12Resource.GetAddressOf());

        Assert.AreEqual(hResult, S.S_OK);
        Assert.IsTrue(d3D12Resource.Get() != null);
        Assert.AreEqual(d3D12Resource.Get()->GetDesc().Dimension, D3D12_RESOURCE_DIMENSION_TEXTURE3D);
    }
コード例 #2
0
        public void ResourceFromBuffer(Device device, Type bufferType)
        {
            using Buffer <float> buffer = device.Get().AllocateBuffer <float>(bufferType, 128);

            using ComPtr <ID3D12Resource> d3D12Resource = default;

            InteropServices.GetID3D12Resource(buffer, FX.__uuidof <ID3D12Resource>(), (void **)d3D12Resource.GetAddressOf());

            Assert.IsTrue(d3D12Resource.Get() != null);
            Assert.AreEqual(d3D12Resource.Get()->GetDesc().Dimension, D3D12_RESOURCE_DIMENSION_BUFFER);

            d3D12Resource.Dispose();

            int hResult = InteropServices.TryGetID3D12Resource(buffer, FX.__uuidof <ID3D12Resource>(), (void **)d3D12Resource.GetAddressOf());

            Assert.AreEqual(hResult, FX.S_OK);
            Assert.IsTrue(d3D12Resource.Get() != null);
            Assert.AreEqual(d3D12Resource.Get()->GetDesc().Dimension, D3D12_RESOURCE_DIMENSION_BUFFER);
        }