public CharacterSelect(Player ActivePlayer, InteractiveButton.OnClick OnConfirm) { this.ActivePlayer = ActivePlayer; this.OnConfirm = OnConfirm; ListCharacterInfo = new List <CharacterInfo>(); }
public WeaponLimitScreen(Player ActivePlayer, InteractiveButton.OnClick OnConfirm) { this.ActivePlayer = ActivePlayer; this.OnConfirm = OnConfirm; }