private static void LoadLocalStory() { Console.Write("Enter filename: "); string filename = Console.ReadLine(); filename += ".wia"; try { using (FileStream fStream = new FileStream(filename, FileMode.Open, FileAccess.Read, FileShare.Read)) { loadedStory = Interactive.LoadLocal(fStream); } Console.WriteLine("Successfully loaded story " + loadedStory.Title + " from file " + filename); } catch (Exception e) { Console.WriteLine("Unable to load story from file " + filename + ": " + e.Message); } }