protected override void OnApplyTemplate() { base.OnApplyTemplate(); Main = GetTemplateChild("Main") as ScrollViewer; Root = GetTemplateChild("Root") as RelativePanel; Indicator = GetTemplateChild("Indicator") as Grid; IndicatorTransform = GetTemplateChild("IndicatorTransform") as CompositeTransform; IndicatorRing = GetTemplateChild("IndicatorRing") as ProgressRing; IndicatorOverlayBackground = GetTemplateChild("IndicatorOverlayBackground") as Ellipse; IndicatorIn = Root.Resources["IndicatorIn"] as Storyboard; IndicatorOut = Root.Resources["IndicatorOut"] as Storyboard; IndicatorOverlayIn = Root.Resources["IndicatorOverlayIn"] as Storyboard; IndicatorOverlayOut = Root.Resources["IndicatorOverlayOut"] as Storyboard; RefreshStartAni = Root.Resources["RefreshStart"] as Storyboard; RefreshCompleteAni = Root.Resources["RefreshComplete"] as Storyboard; Main.ViewChanged += Main_ViewChanged; Root.Loaded += Root_Loaded1; scaleFactor = 2 * DisplayInformation.GetForCurrentView().RawPixelsPerViewPixel; if (ForceEnabled || InteractionHelper.HaveTouchCapabilities() || Windows.Foundation.Metadata.ApiInformation.IsTypePresent("Windows.UI.ViewManagement.StatusBar")) { Root.ManipulationDelta += Root_ManipulationDelta; Root.Loaded += Root_Loaded; Root.PointerPressed += Root_PointerPressed; Root.PointerReleased += Root_PointerReleased; Root.PointerCanceled += Root_PointerReleased; Root.PointerCaptureLost += Root_PointerReleased; Root.PointerExited += Root_PointerReleased; Main.VerticalScrollMode = ScrollMode.Disabled; Main.PointerWheelChanged += Main_PointerWheelChanged; } else { Main.VerticalScrollMode = ScrollMode.Enabled; Indicator.Visibility = Visibility.Collapsed; Main.ManipulationMode = ManipulationModes.None; } }