void enableInteraction() { InteractionEnabler interactionEnabler = FindObjectOfType <InteractionEnabler>(); if (interactionEnabler != null) { interactionEnabler.setLevel(levelCounter); levelCounter++; } }
void Awake() { if (instance == null) { instance = this; } else { Debug.LogWarning("Destroying Interaction Enabler " + name + " because " + instance.name + " is singleton!"); Destroy(this); } }