コード例 #1
0
ファイル: Character.cs プロジェクト: BrLocha94/TextAdventure
 public Character()
 {
     type            = InteractebleType.CHARACTER;
     characterName   = "";
     dialogSequence  = new List <string>();
     currentDialog   = 0;
     associatedEvent = null;
     retrievedEvent  = false;
 }
コード例 #2
0
 public GeneralObject()
 {
     type             = InteractebleType.OBJECT;
     associatedDialog = "";
     emptyDialog      = "";
     characterName    = "";
     associatedEvent  = null;
     retrievedEvent   = false;
 }