/// <summary> /// Awake is called when the script instance is being loaded. /// </summary> void Awake() { _interacRenderer = GetComponent <InteractableRenderController>(); }
/// <summary> /// Awake is called when the script instance is being loaded. /// </summary> void Awake() { _rb = GetComponent <Rigidbody>(); _interacRenderer = GetComponent <InteractableRenderController>(); }