private void Start() { GameObject holderOfValues = GameObject.Find("HolderOfValues"); dbInteractionScript = holderOfValues.GetComponent <InteractWithDB>(); holdAndSendScript = holderOfValues.GetComponent <HoldAndSendLoginValues>(); }
// Use this for initialization void Start() { dbInteractionScript = GetComponent<InteractWithDB>(); usernameField = GameObject.Find("Username").GetComponent<InputField>(); passwordField = GameObject.Find("Password").GetComponent<InputField>(); buttonPressScript = GameObject.Find("Login").GetComponent<ButtonPress>(); }
// Use this for initialization void Start() { originDossier = GameObject.Find("User").GetComponent <Dossier>(); originPerson = new Person(); originPersonality = new Personality(); dbInteractionScript = GameObject.Find("HolderOfValues").GetComponent <InteractWithDB>(); initiateSearch(); }
// Use this for initialization void Start() { btn = gameObject.GetComponent <Button>(); btnImage = btn.GetComponent <Image>(); btnText = btn.gameObject.GetComponentInChildren <Text>(); holderOfValues = GameObject.Find("HolderOfValues"); dbInteractionScript = holderOfValues.GetComponent <InteractWithDB>(); dossierScript = GameObject.Find("User").GetComponent <Dossier>(); limitedProfileScript = GetComponentInParent <LimitedProfile>(); }
// Use this for initialization void Start() { nameField = GameObject.Find("NomeInputField").GetComponent <InputField>(); emailField = GameObject.Find("EmailInputField").GetComponent <InputField>(); usernameField = GameObject.Find("UsernameInputField").GetComponent <InputField>(); passwordField = GameObject.Find("PasswordInputField").GetComponent <InputField>(); confirmPassField = GameObject.Find("ConfirmPassInputField").GetComponent <InputField>(); interactDBScript = GameObject.Find("HolderOfValues").GetComponent <InteractWithDB>(); buttonPressScript = GetComponent <ButtonPress>(); varValues = new string[varNames.Length]; }
// Use this for initialization void Start() { dbInteractionScript = GameObject.Find("HolderOfValues").GetComponent <InteractWithDB>(); inputIdade = GameObject.Find("Idade").GetComponentInChildren <InputField>(); inputAltura = GameObject.Find("Altura").GetComponentInChildren <InputField>(); inputEtnia = GameObject.Find("Etnia").GetComponentInChildren <InputField>(); inputProfissao = GameObject.Find("Profissão").GetComponentInChildren <InputField>(); inputCorPreferida = GameObject.Find("CorPreferida").GetComponentInChildren <InputField>(); inputMusica = GameObject.Find("EstiloMúsica").GetComponentInChildren <InputField>(); inputIdolos = GameObject.Find("Idolos").GetComponentInChildren <InputField>(); inputFilmes = GameObject.Find("Filmes").GetComponentInChildren <InputField>(); groupOlhos = GameObject.Find("Olhos").GetComponent <ToggleGroup>(); groupCorCabelo = GameObject.Find("CorCabelo").GetComponent <ToggleGroup>(); groupAnimais = GameObject.Find("Animais").GetComponent <ToggleGroup>(); groupFilhos = GameObject.Find("Filhos").GetComponent <ToggleGroup>(); groupImportante = GameObject.Find("ImportanteSi"); groupTracos = GameObject.Find("Traços"); groupDefeitos = GameObject.Find("Defeitos"); groupTemposLivres = GameObject.Find("TemposLivres"); }
// Use this for initialization void Start() { dbInteractionScript = GameObject.Find("HolderOfValues").GetComponent <InteractWithDB>(); dossierScript = GameObject.Find("User").GetComponent <Dossier>(); fetchNotifications(); }