コード例 #1
0
 //End the chat
 public void DeActivate()
 {
     ui.npcNameTextObject.GetComponent <Animator>().SetBool("FadeIn", false);
     ui.npcNameText.color = new Color(255, 255, 255, 0);
     currentText          = 0;
     if (_interact.interactType == InteractScript.InteractType.OnTrigger)
     {
         if (cutsceneType == CutsceneType.MainQuest)
         {
             //questManager.CompleteMainQuest();
         }
         Destroy(_interact.gameObject);
     }
     _interact.DeActivate();
     ui.chatPanel.SetActive(false);
     activated = false;
 }