/// <summary> /// Clears all script storage. /// </summary> public static void Clear() { Pokemons.Clear(); Strings.Clear(); Integers.Clear(); Booleans.Clear(); Items.Clear(); Singles.Clear(); Doubles.Clear(); }
public void Reset() { simTradeTotal = 0; simTradeCount = 0; lastHighBar = 0; lastLowBar = 0; lastHighPrice = 0; lastLowPrice = int.MaxValue; zigBars.Clear(); zagBars.Clear(); zigHighs.Clear(); zagLows.Clear(); }
public void Clear() { integers.Clear(); }
public new void SetUp() { base.SetUp(); Integers.Clear(); GetIdx = 0; }