public void SetUp() { SortedDictionary <string, int> categoryMap; using (var outputStream = File.Create(charDef)) { CharacterDefinitionsCompiler charDefCompiler = new CharacterDefinitionsCompiler(CodePagesEncodingProvider.Instance); string assetFileName = @"./Core/Resource/char.def"; using (var defStream = File.OpenRead(assetFileName)) { charDefCompiler.ReadCharacterDefinition(defStream, "euc-jp"); charDefCompiler.Compile(outputStream); } categoryMap = charDefCompiler.MakeCharacterCategoryMap(); } var unkDefFile = TestUtils.CompiledPath + Path.DirectorySeparatorChar + "kuromoji-unkdef-.bin"; using (var outputStream = File.Create(unkDefFile)) { UnknownDictionaryCompiler unkDefCompiler = new UnknownDictionaryCompiler(categoryMap); string assetFileName = @"./Core/Resource/unk.def"; using (var defStream = File.OpenRead(assetFileName)) { unkDefCompiler.ReadUnknownDefinition(defStream, "euc-jp"); unkDefCompiler.Compile(outputStream); } } using (var charDefInput = File.OpenRead(charDef)) using (var reader = new BinaryReader(charDefInput)) { int[][] definitions = IntegerArrayIO.ReadSparseArray2D(reader); int[][] mappings = IntegerArrayIO.ReadSparseArray2D(reader); string[] symbols = StringArrayIO.ReadArray(reader); characterDefinitions = new CharacterDefinitions(definitions, mappings, symbols); } using (var unkDefInput = File.OpenRead(unkDefFile)) using (var reader = new BinaryReader(unkDefInput)) { costs = IntegerArrayIO.ReadArray2D(reader); references = IntegerArrayIO.ReadArray2D(reader); features = StringArrayIO.ReadArray2D(reader); unknownDictionary = new UnknownDictionary(characterDefinitions, references, costs, features); } }
public static UnknownDictionary NewInstance(string absoluteFolderPath, CharacterDefinitions characterDefinitions, int totalFeatures) { string filePath = absoluteFolderPath + Path.DirectorySeparatorChar + UnknownDictionary.UNKNOWN_DICTIONARY_FILENAME; using (Stream unkDefInput = File.OpenRead(filePath)) using (BinaryReader reader = new BinaryReader(unkDefInput)) { int[][] costs = IntegerArrayIO.ReadArray2D(reader); int[][] references = IntegerArrayIO.ReadArray2D(reader); string[][] features = StringArrayIO.ReadArray2D(reader); UnknownDictionary unknownDictionary = new UnknownDictionary( characterDefinitions, references, costs, features, totalFeatures ); return(unknownDictionary); } }