/// <summary> /// Gets an Int32 from the next 4 bytes in a byte array, starting at the specified index /// </summary> /// <param name="array">byte array</param> /// <param name="startIndex">start index</param> /// <param name="reverse">reverse the byte array, useful to quickly switch endiannes</param> /// <returns>the int32 value</returns> public static int ToInt32(byte[] array, int startIndex, bool reverse = false) { if (array.Length - startIndex < 4) { throw new ArgumentException("Array must be at least of length 4"); } Int32Struct int32; if (reverse) { int32 = new Int32Struct() { Byte3 = array[startIndex], Byte2 = array[++startIndex], Byte1 = array[++startIndex], Byte0 = array[++startIndex] }; } else { int32 = new Int32Struct() { Byte0 = array[startIndex], Byte1 = array[++startIndex], Byte2 = array[++startIndex], Byte3 = array[++startIndex] }; } return(int32.Int32); }
/// <summary> /// Gets the bytes from an Int32 /// </summary> /// <param name="value">int32 value</param> /// <returns>the bytes from the Int32</returns> public static byte[] GetBytes(int value, bool reverse = false) { Int32Struct int32 = new Int32Struct() { Int32 = value }; if (reverse) { return(new byte[] { int32.Byte3, int32.Byte2, int32.Byte1, int32.Byte0 }); } return(new byte[] { int32.Byte0, int32.Byte1, int32.Byte2, int32.Byte3 }); }