void DeActive() { MainMenuParent.SetActive(false); LoadingMenuParent.SetActive(false); PlayerSelectionParent.SetActive(false); ControlselectionMenuParent.SetActive(false); CredtsMenuParent.SetActive(false); ByPopupMenuParent.SetActive(false); UnSufficentCoinsMenuParent.SetActive(false); LevelSelectionMenuParent.SetActive(false); StoreMenuParent.SetActive(false); InnAppMenuParent.SetActive(false); InsufficentCoinsForPlayerselectionMenu.SetActive(false); }
void DeActive() { MainMenuParent.SetActive(false); LoadingMenuParent.SetActive(false); PlayerSelectionmenuParent.SetActive(false); PlayerSelectionWithCamera.SetActive(false); CreditsMenuParent.SetActive(false); ByPopupMenuParent.SetActive(false); InSufficentCoinsMenuParent.SetActive(false); LevelSelectionMenuParent.SetActive(false); UpgradesMenuParent.SetActive(false); InnAppMenuParent.SetActive(false); InsufficentCoinsForPlayerselectionMenu.SetActive(false); MissionsMenuParent.SetActive(false); }