public override void interact() { GameEngine.ge.changePanel(5); InstructorGUI m = GameEngine.ge.dialogPanel.GetComponent <InstructorGUI>(); if (m == null) { GameEngine.ge.dialogPanel.AddComponent <InstructorGUI>(); } }
private void closeDialog() { InstructorGUI i = GameEngine.ge.dialogPanel.GetComponent <InstructorGUI>(); if (i != null) { Destroy(i); } GameEngine.ge.changePanel(0); }