コード例 #1
0
 // Start is called before the first frame update
 void Start()
 {
     IS = FindObjectOfType <InstructionsSpeech>();
     GM = FindObjectOfType <GameManager>();
 }
コード例 #2
0
 // Start is called before the first frame update
 void Start()
 {
     IS = FindObjectOfType <InstructionsSpeech>();
 }