private void Start() { // Initialize the inspector inspector.Initialize(); // Add listeners to the toggle events objectiveToggle.onValueChanged.AddListener(x => { if (x) { GameManager.Instance.TurnObjectivePanelOn(); } else { GameManager.Instance.TurnObjectivePanelOff(); } }); inspectorToggle.onValueChanged.AddListener(x => { if (x) { inspector.OpenInspector(); } else { inspector.CloseInspector(); } }); // Enable the toggle and invoke the event objectiveToggle.isOn = true; inspectorToggle.onValueChanged.Invoke(true); inspector.CloseInspector(); }