コード例 #1
0
        protected override void Draw()
        {
            UnityEditor.EditorGUIUtility.labelWidth = 60;
            UnityEditor.EditorGUIUtility.fieldWidth = 40;

            animator.DisplayLayout("Animator");
            animatorLayer.DisplayLayout("Layer");
            animationClip.DisplayLayout("Clip");

            GUILayout.BeginHorizontal();
            child.DisplayLayout("After waiting");
            GUILayout.EndHorizontal();
        }