private void ListView_Tapped(object sender, TappedRoutedEventArgs e) { if (InputTextBox.FocusState == FocusState.Unfocused) { InputTextBox.Focus(FocusState.Programmatic); } }
private void EnterTimeCommandExecuted(object sender, ExecutedRoutedEventArgs e) { ToggleTimeInputBox(); InputTextBox.Text = this.Timer.Duration.ToString(); InputTextBox.SelectAll(); InputTextBox.Focus(); }
void MainPage_Loaded(object sender, RoutedEventArgs e) { if (searchWord == null) { InputTextBox.Focus(); } }
public CustomDialog(string title, string message, CustomDialogType dialogType, string placeholderText = null) { DialogTitle = title; DialogMessage = message; DialogInputText = placeholderText; InitializeComponent(); InputTextBox.Focus(); InputTextBox.CaretIndex = DialogInputText == null ? 0 : DialogInputText.Length; Background = CustomBrushes.WindowBackground; ButtonGrid.Background = CustomBrushes.DarkGray; WindowStartupLocation = WindowStartupLocation.CenterScreen; switch (dialogType) { case CustomDialogType.OK: InputTextBox.Visibility = Visibility.Collapsed; CancelButton.Visibility = Visibility.Collapsed; break; case CustomDialogType.YesNo: InputTextBox.Visibility = Visibility.Collapsed; OkButton.Content = "Yes"; CancelButton.Content = "No"; break; case CustomDialogType.TextInput: break; } }
private async void PlaySoundpadButton_Click(object sender, RoutedEventArgs e) { var hasText = !string.IsNullOrWhiteSpace(InputTextBox.Text); InputTextBox.Background = hasText ? new SolidColorBrush(Colors.White) : new SolidColorBrush(Colors.Red); if (!hasText) { return; } if (_soundpad.ConnectionStatus != ConnectionStatus.Connected) { MessageBox.Show("Soundpad is not running", "Error", MessageBoxButton.OK, MessageBoxImage.Error); return; } var text = InputTextBox.Text; if (Settings.Default.EmptyTextAfterPlay) { InputTextBox.Text = ""; } InputTextBox.Focus(); await Play(text); }
private void Image_Tapped(object sender, TappedRoutedEventArgs e) { var control = sender as Image; if (control != null) { LanguageEnum lang; switch (control.Name) { case "Image_es": lang = LanguageEnum.Spanish; break; case "Image_dk": lang = LanguageEnum.Danish; break; case "Image_se": lang = LanguageEnum.Swedish; break; case "Image_no": lang = LanguageEnum.Norwegian; break; default: lang = LanguageEnum.English; break; } InputTextBox.IsEnabled = true; InputTextBox.Focus(FocusState.Programmatic); ViewModel.GoToEnterWord(lang); } }
private void InitializeEvents() { Loaded += (object sender, RoutedEventArgs e) => InputTextBox.Focus(); KeyDown += new KeyEventHandler(OnKeyDown); LostFocus += new RoutedEventHandler(OnLostFocus); Deactivated += new EventHandler(OnLostFocus); }
public InputBoxPassword() { InitializeComponent(); DataContext = this; InputTextBox.Focus(); Loaded += (s, e) => InputTextBox.SelectAll(); }
private void NewProblemButton_Click(object sender, RoutedEventArgs e) { if (Adding) { _main.Equation.NewAdditionExpression(); InputTextBox.Text = ""; InputTextBox.Focus(); _main.Result.DefaultImage(); } else if (Subtracting) { _main.Equation.NewSubtractionExpression(); InputTextBox.Text = ""; InputTextBox.Focus(); _main.Result.DefaultImage(); } else if (Multiplying) { _main.Equation.NewMultiplicationExpression(); InputTextBox.Text = ""; InputTextBox.Focus(); _main.Result.DefaultImage(); } else if (Dividing) { _main.Equation.NewDivisionExpression(); InputTextBox.Text = ""; InputTextBox.Focus(); _main.Result.DefaultImage(); } InputTextBox.Focus(); }
/// <summary> /// function which grabs the user's input and determines if it is /// correct and if it needs to create a new question. If the limit has /// been reached -> Ends the game /// </summary> public void Submit_User_Input() { try { Sound.PlayCoinSound(); double answer; double.TryParse(InputTextBox.Text, out answer); bool result = CurrentGame.IsCorrect(answer); if (CurrentGame.AnsweredQuestions < 10) { QuestionTextBlock.Text = CurrentGame.GenerateQuestion(); AnswerResponse.Text = (result) ? "Correct!" : "Incorrect!"; InputTextBox.Text = ""; InputTextBox.Focus(); } else { QuestionTextBlock.Text = ""; AnswerResponse.Text = ""; CurrentGame.StopTimer(); Timer.IsEnabled = false; EndGame(); } ProgressBar.Value += 10; } catch (Exception ex) { throw ex; } }
public async Task PrepareTypingSession() { InputTextBox.IsEnabled = true; InputTextBox.Focus(FocusState.Pointer); await LoadNewBatch(); await Redraw(); }
private void SplitButton_Click(object sender, RoutedEventArgs e) { InputBox.Visibility = Visibility.Visible; InputBox.IsOpen = true; InputTextBox.Focus(); }
/// <summary> /// Starts the Animation321Go and sets the game up to begin starting /// </summary> /// <param name="sender"></param> /// <param name="e"></param> public async void Game_Start_Click(object sender, RoutedEventArgs e) { try { Sound.PlayJumpSound(); StartGameBtn.Visibility = Visibility.Hidden; CurrentGame = new Game(); CurrentGame.CurrentMode = mode; Animation321Go(); await Task.Delay(TimeSpan.FromSeconds(4)); if (CurrentGame != null) { GameGrid.Visibility = Visibility.Visible; TimerLabel.Visibility = Visibility.Visible; CurrentGame.StartTimer(); Timer.IsEnabled = true; QuestionTextBlock.Text = CurrentGame.GenerateQuestion(); } InputTextBox.Text = ""; InputTextBox.Focus(); } catch (Exception ex) { MessageBox.Show("Failed to Start the Games.\n" + ex.ToString(), "Error - Start Game", MessageBoxButton.OK, MessageBoxImage.Exclamation); } }
public MainWindow() { InitializeComponent(); InputTextBox.Focus(); _main.Result.DefaultImage(); DataContext = _main; }
public MainWindow() { DataContext = _translateModel; InitializeComponent(); _notifyIcon.Text = @"Google translate desktop"; _notifyIcon.Visible = true; _notifyIcon.Icon = new System.Drawing.Icon(System.IO.Path.Combine(AppDomain.CurrentDomain.BaseDirectory, "logo.ico")); _notifyIcon.DoubleClick += NotifyIcon_DoubleClick; if (!AppSettingsManager.ExistConfig()) { _notifyIcon.BalloonTipTitle = @"Hi, 我在这儿呢"; _notifyIcon.BalloonTipText = @"使用快捷键 Control+` 可以打开我哦"; _notifyIcon.ShowBalloonTip(5000); } Closing += MainWindow_Closing; var menuItems = new[] { //new MenuItem("热键",SetHotKey), new MenuItem("开机启动", SetAutoStartup) { Name = "AutoStartup", Checked = AutoStartup.IsExistKey("Google translate desktop"), }, new MenuItem("开打主窗口( Control+` )", Show), new MenuItem("退出", Exit) }; _notifyIcon.ContextMenu = new System.Windows.Forms.ContextMenu(menuItems); _translateModel.OnChangeTargetLanguage += async arg => { await _translateModel.Translate(); }; var appSettings = AppSettingsManager.Read(); if (appSettings.TopMost) { Topmost = true; TopMostIcon.Source = BitmapFrame.Create(new Uri("pack://application:,,,/resources/topmost_yes.ico", UriKind.RelativeOrAbsolute)); TopMostIcon.ToolTip = "取消置顶"; } else { Topmost = false; TopMostIcon.Source = BitmapFrame.Create(new Uri("pack://application:,,,/resources/topmost_no.ico", UriKind.RelativeOrAbsolute)); TopMostIcon.ToolTip = "置顶"; } var lag = _translateModel.Languages.FirstOrDefault(p => p.Code == (string.IsNullOrWhiteSpace(appSettings.CurrentTargetLanguage) ? "en" : appSettings.CurrentTargetLanguage)); if (lag != null) { _translateModel.TargetLanguage = lag.Code; _translateModel.TargetLanguageText = lag.Name; } InputTextBox.Focus(); HideWindow(); }
private void OnLoaded(object sender, System.Windows.RoutedEventArgs e) { _windowKeyDownHelper = new WindowKeyDownHelper(this); _windowKeyDownHelper.Register(); _windowKeyDownHelper.KeyDown += WindowOnKeyDown; InputTextBox.Focus(); }
private void SendButton_OnClick(object sender, RoutedEventArgs e) { string input = InputTextBox.Text.ToLower(); DataReceived?.Invoke(this, input); InputTextBox.Focus(); InputTextBox.SelectAll(); }
public PromptDialog() { PromptText = "Please enter destination queue name (e.g. 'someQueue@someMachine', or just 'someQueue' for a local queue):"; InitializeComponent(); DataContext = this; Loaded += (w, ea) => InputTextBox.Focus(); }
private void ShowWindow() { //WindowState = WindowState.Normal; Visibility = Visibility.Visible; ShowInTaskbar = true; InputTextBox.Focus(); InputTextBox.SelectAll(); }
public InputControl(MessageBoxFacade messageBoxFacade) { InitializeComponent(); Background = Brushes.LightGray; _messageBoxFacade = messageBoxFacade ?? throw new ArgumentNullException(nameof(messageBoxFacade)); Loaded += (sender, args) => { InputTextBox.Focus(); }; }
private void ErrorLogTextBox_DoubleClick(object sender, EventArgs e) { if (Analizer.tokenizerLastErrorPos != 0) { InputTextBox.Focus(); InputTextBox.Select(Analizer.tokenizerLastErrorPos, 1); } }
public RenameWindow(string oldName) { InitializeComponent(); InputTextBox.Text = oldName; InputTextBox.SelectAll(); InputTextBox.Focus(); }
private void DeleteButton_Click(object sender, RoutedEventArgs e) { //wyczyszczenie pol tekstowych InputTextBox.Text = string.Empty; OutputTextBox.Text = string.Empty; //ustawienie aktywnosci kursora na polu wejsciowym InputTextBox.Focus(); InputTextBox.CaretIndex = InputTextBox.Text.Length; }
private async void SendMessageButton_Click(object sender, RoutedEventArgs e) { InputTextBox.Focus(FocusState.Programmatic); bool sendMessageResult = await GetMainPageVm().SendMessageButton_Click(InputTextBox.Text); if (sendMessageResult) { InputTextBox.Text = string.Empty; } }
//adds InputTextBox to InputPanel private void AddValueBox(string value) { InputTextBox tb = new InputTextBox(); tb.Text = value; tb.Break = BreakType.None; tb.Validating += new CancelEventHandler(tb_Validating); c1InputPanel1.Items.Insert(c1InputPanel1.Items.Count - 2, tb); tb.Focus(); }
private void UserControl_IsVisibleChanged(object sender, DependencyPropertyChangedEventArgs e) { if (this.Visibility == Visibility.Visible) { App.Current.Dispatcher.BeginInvoke((Action) delegate { InputTextBox.Focus(); }); } }
void CoreWindow_KeyDown(Windows.UI.Core.CoreWindow sender, Windows.UI.Core.KeyEventArgs args) { if (args.VirtualKey == Windows.System.VirtualKey.Back && InputTextBox.FocusState == Windows.UI.Xaml.FocusState.Unfocused && Scroller.Visibility == Windows.UI.Xaml.Visibility.Visible) { Left(); InputTextBox.Focus(Windows.UI.Xaml.FocusState.Keyboard); } }
public ClientWindow() { InitializeComponent(); Loaded += OnLoaded; InputTextBox.Focus(); IsConnected = true; }
private void SendMessageButtonOnClick(object sender, RoutedEventArgs e) { var chatViewModel = DataContext as CappuChatViewModelBase; chatViewModel?.SendMessageCommand?.Execute(InputTextBox.Text); InputTextBox.Clear(); InputTextBox.Focus(); chatViewModel?.SendMessageCommand?.RaiseCanExecuteChanged(); }
bool isIncome; //Boolean to get if the input window is for income or for spent money //Constructor to use from a MainWindowclass public InputBox(MainWindow _parent, bool _isIncome) { parent = _parent; isIncome = _isIncome; InitializeComponent(); InputTextBox.IsEnabled = false; //Disable the textbox to block unwanted input Lb_Amount.Foreground = isIncome ? Brushes.Green : Brushes.Red; //Depending on income or spent money, make the "Amount label" green or red InputTextBox.IsEnabled = true; //Reenable the textbox InputTextBox.Focus(); this.KeyDown += new KeyEventHandler(InputBox_KeyDown); //Registering a KeyEventHandler to listen for Keypresses }