public override void Invoke(IController hud) { hud.Render.WaitForVisiblityAndClickOrAbortHotkeyEvent(UiPathConstants.Paragon.NEW_PARAGON_BUTTON); hud.Render.WaitForVisiblityAndClickOrAbortHotkeyEvent(UiPathConstants.Paragon.PARAGON_TAB_CORE); var paragonAvailable = Double.Parse(hud.Render.GetUiElement(UiPathConstants.Paragon.PARAGON_UNSPENT_CORE).ReadText(System.Text.Encoding.ASCII, true)); var amountOfClicks = (int)Math.Ceiling(paragonAvailable / 100); if (amountOfClicks == 0) { hud.Render.WaitForVisiblityAndClickOrAbortHotkeyEvent(UiPathConstants.Paragon.PARAGON_BUTTON_CLOSE); } InputSimulator.PostMessageKeyDown(Keys.ControlKey); for (int i = 0; i < amountOfClicks; i++) { if (Vitality) { hud.Render.WaitForVisiblityAndClickOrAbortHotkeyEvent(UiPathConstants.Paragon.PARAGON_BUTTON_SECOND); } else { hud.Render.WaitForVisiblityAndClickOrAbortHotkeyEvent(UiPathConstants.Paragon.PARAGON_BUTTON_FIRST); } } hud.Render.WaitForVisiblityAndClickOrAbortHotkeyEvent(UiPathConstants.Paragon.PARAGON_BUTTON_ACCEPT); //Call keyUp after closing the interface because it can block the accept button click going through InputSimulator.PostMessageKeyUp(Keys.ControlKey); }