void Start() { _chargeLScale = new Vector3(); _chargeRScale = new Vector3(); if (SceneModeHandler.instance) { mode = SceneModeHandler.instance.mode; } if (mode == SceneMode.VR) { _rig = inputRigVR; } else { _rig = inputRigMockup; } _chargeSpeed = Config.active.chargeSpeedFactor; _defaultCharge = Config.active.defaultCharge; _rig.SetOnResetAction(spawner.ResetPools); }