private void Play(string file) { G.replayRun = true; seed = recorder.Play(file); playNow = true; Input.mbLeft.blocked = true; Input.enter.blocked = true; Input.mbRight.blocked = true; }
void Update() { if (input.GetKey(KeyCode.Keypad1)) { if (input.IsPlaying()) { Debug.Log("Recording: 1"); } else { Debug.Log("1"); } } if (input.GetKey(KeyCode.Keypad2)) { if (input.IsPlaying()) { Debug.Log("Recording: 2"); } else { Debug.Log("2"); } } if (input.GetKey(KeyCode.Keypad3)) { if (input.IsPlaying()) { Debug.Log("Recording: 3"); } else { Debug.Log("3"); } } if (Input.GetKeyDown(KeyCode.A)) { input.StartRecording(); } if (Input.GetKeyDown(KeyCode.D)) { Record record = input.StopRecording(); if (record != null) { input.Play(record); } } }
public void TogglePlay() { if (lastRecord == null || recorder.IsRecording()) { return; } if (recorder.IsPlaying()) { recorder.Stop(); CancelInvoke("PlayingEnds"); } else { recorder.Play(lastRecord); Invoke("PlayingEnds", lastRecord.length + 0.1f); } UpdateButtons(); }