コード例 #1
0
ファイル: AssetCooker.cs プロジェクト: kutselabskii/Citrus
        public void Cook(List <string> bundles)
        {
            AssetCache.Instance.Initialize();
            CookingRulesMap = CookingRulesBuilder.Build(InputBundle, Target);
            LogText         = "";
            var allTimer = StartBenchmark(
                $"Asset cooking. Asset cache mode: {AssetCache.Instance.Mode}. Active platform: {Target.Platform}" +
                System.Environment.NewLine +
                DateTime.Now +
                System.Environment.NewLine
                );

            PluginLoader.BeforeBundlesCooking();
            var requiredCookCode = !The.Workspace.ProjectJson.GetValue <bool>("SkipCodeCooking");
            var bundleBackups    = new List <string>();

            try {
                UserInterface.Instance.SetupProgressBar(CalculateOperationCount(bundles));
                BeginCookBundles?.Invoke();
                var assetsGroupedByBundles = GetAssetsGroupedByBundles(InputBundle.EnumerateFileInfos(), bundles);
                for (int i = 0; i < bundles.Count; i++)
                {
                    var extraTimer = StartBenchmark();
                    CookBundle(bundles[i], assetsGroupedByBundles[i], bundleBackups);
                    StopBenchmark(extraTimer, $"{bundles[i]} cooked: ");
                }
                var extraBundles = bundles.ToList();
                extraBundles.Remove(CookingRulesBuilder.MainBundleName);
                extraBundles.Reverse();
                PluginLoader.AfterBundlesCooked(extraBundles);
                if (requiredCookCode)
                {
                    CodeCooker.Cook(Target, CookingRulesMap, bundles.ToList());
                }
                StopBenchmark(allTimer, "All bundles cooked: ");
                PrintBenchmark();
            } catch (System.Exception e) {
                Console.WriteLine(e.Message);
                RestoreBackups(bundleBackups);
            } finally {
                cookCanceled = false;
                RemoveBackups(bundleBackups);
                EndCookBundles?.Invoke();
                UserInterface.Instance.StopProgressBar();
            }
        }
コード例 #2
0
ファイル: AssetCooker.cs プロジェクト: kutselabskii/Citrus
 public void SyncUpdated(string fileExtension, string bundleAssetExtension, Converter converter, Func <string, string, bool> extraOutOfDateChecker = null)
 {
     foreach (var fileInfo in InputBundle.EnumerateFileInfos(null, fileExtension))
     {
         UserInterface.Instance.IncreaseProgressBar();
         var srcPath    = fileInfo.Path;
         var dstPath    = Path.ChangeExtension(srcPath, bundleAssetExtension);
         var bundled    = OutputBundle.FileExists(dstPath);
         var srcRules   = CookingRulesMap[srcPath];
         var needUpdate = !bundled || fileInfo.LastWriteTime != OutputBundle.GetFileLastWriteTime(dstPath);
         needUpdate = needUpdate || !srcRules.SHA1.SequenceEqual(OutputBundle.GetCookingRulesSHA1(dstPath));
         needUpdate = needUpdate || (extraOutOfDateChecker?.Invoke(srcPath, dstPath) ?? false);
         if (needUpdate)
         {
             if (converter != null)
             {
                 try {
                     if (converter(srcPath, dstPath))
                     {
                         Console.WriteLine((bundled ? "* " : "+ ") + dstPath);
                         CookingRules rules = null;
                         if (!string.IsNullOrEmpty(dstPath))
                         {
                             CookingRulesMap.TryGetValue(dstPath, out rules);
                         }
                         PluginLoader.AfterAssetUpdated(OutputBundle, rules, dstPath);
                     }
                 } catch (System.Exception e) {
                     Console.WriteLine(
                         "An exception was caught while processing '{0}': {1}\n", srcPath, e.Message);
                     throw;
                 }
             }
             else
             {
                 Console.WriteLine((bundled ? "* " : "+ ") + dstPath);
                 using (var stream = InputBundle.OpenFile(srcPath)) {
                     OutputBundle.ImportFile(dstPath, stream, 0, fileExtension,
                                             InputBundle.GetFileLastWriteTime(srcPath), AssetAttributes.None,
                                             CookingRulesMap[srcPath].SHA1);
                 }
             }
         }
     }
 }
コード例 #3
0
ファイル: AssetCooker.cs プロジェクト: kutselabskii/Citrus
        private int CalculateOperationCount(List <string> bundles)
        {
            var assetCount             = 0;
            var assetsGroupedByBundles = GetAssetsGroupedByBundles(InputBundle.EnumerateFileInfos(), bundles);

            for (int i = 0; i < bundles.Count; i++)
            {
                var savedInputBundle = InputBundle;
                AssetBundle.SetCurrent(
                    new CustomSetAssetBundle(InputBundle, assetsGroupedByBundles[i]),
                    resetTexturePool: false);
                OutputBundle = CreateOutputBundle(bundles[i], bundleBackups: null);
                try {
                    assetCount += CookStages.Sum(stage => stage.GetOperationCount());
                } finally {
                    OutputBundle.Dispose();
                    OutputBundle = null;
                    AssetBundle.SetCurrent(savedInputBundle, resetTexturePool: false);
                }
            }
            return(assetCount);
        }
コード例 #4
0
ファイル: Personnage.cs プロジェクト: Hayen03/Jeu_TIM
 public void Update()
 {
     _inputs = new InputBundle();
 }
コード例 #5
0
ファイル: AssetCooker.cs プロジェクト: kutselabskii/Citrus
 public int GetUpdateOperationCount(string fileExtension) => InputBundle.EnumerateFileInfos(null, fileExtension).Count();
コード例 #6
0
ファイル: AssetCooker.cs プロジェクト: kutselabskii/Citrus
        public void ImportTexture(string path, Bitmap texture, ICookingRules rules, DateTime time, byte[] CookingRulesSHA1)
        {
            var textureParamsPath = Path.ChangeExtension(path, ".texture");
            var textureParams     = new TextureParams {
                WrapMode  = rules.WrapMode,
                MinFilter = rules.MinFilter,
                MagFilter = rules.MagFilter,
            };

            if (!AreTextureParamsDefault(rules))
            {
                TextureTools.UpscaleTextureIfNeeded(ref texture, rules, false);
                var isNeedToRewriteTexParams = true;
                if (OutputBundle.FileExists(textureParamsPath))
                {
                    var oldTexParams = InternalPersistence.Instance.ReadObjectFromBundle <TextureParams>(OutputBundle, textureParamsPath);
                    isNeedToRewriteTexParams = !oldTexParams.Equals(textureParams);
                }
                if (isNeedToRewriteTexParams)
                {
                    InternalPersistence.Instance.WriteObjectToBundle(OutputBundle, textureParamsPath, textureParams, Persistence.Format.Binary, ".texture",
                                                                     InputBundle.GetFileLastWriteTime(textureParamsPath), AssetAttributes.None, null);
                }
            }
            else
            {
                if (OutputBundle.FileExists(textureParamsPath))
                {
                    DeleteFileFromBundle(textureParamsPath);
                }
            }
            if (rules.GenerateOpacityMask)
            {
                var maskPath = Path.ChangeExtension(path, ".mask");
                OpacityMaskCreator.CreateMask(OutputBundle, texture, maskPath);
            }
            var attributes = AssetAttributes.ZippedDeflate;

            if (!TextureConverterUtils.IsPowerOf2(texture.Width) || !TextureConverterUtils.IsPowerOf2(texture.Height))
            {
                attributes |= AssetAttributes.NonPowerOf2Texture;
            }
            switch (Target.Platform)
            {
            case TargetPlatform.Android:
                //case TargetPlatform.iOS:
                var f = rules.PVRFormat;
                if (f == PVRFormat.ARGB8 || f == PVRFormat.RGB565 || f == PVRFormat.RGBA4)
                {
                    TextureConverter.RunPVRTexTool(texture, OutputBundle, path, attributes, rules.MipMaps, rules.HighQualityCompression, rules.PVRFormat, CookingRulesSHA1, time);
                }
                else
                {
                    TextureConverter.RunEtcTool(texture, OutputBundle, path, attributes, rules.MipMaps, rules.HighQualityCompression, CookingRulesSHA1, time);
                }
                break;

            case TargetPlatform.iOS:
                TextureConverter.RunPVRTexTool(texture, OutputBundle, path, attributes, rules.MipMaps, rules.HighQualityCompression, rules.PVRFormat, CookingRulesSHA1, time);
                break;

            case TargetPlatform.Win:
            case TargetPlatform.Mac:
                TextureConverter.RunNVCompress(texture, OutputBundle, path, attributes, rules.DDSFormat, rules.MipMaps, CookingRulesSHA1, time);
                break;

            default:
                throw new Lime.Exception();
            }
        }