コード例 #1
0
    // Start is called before the first frame update

    // Update is called once per frame
    void Update()
    {
        bool?interactionInfo = inputBase.Interact();

        if (interactionInfo != null)
        {
            if (interactionInfo.Value)
            {
                interactionInputData.InteractClicked = true;
                interactionInputData.InteractRelease = false;
            }
            else
            {
                interactionInputData.InteractRelease = true;
                interactionInputData.InteractClicked = false;
            }
        }
        else
        {
            interactionInputData.InteractClicked = false;
            interactionInputData.InteractRelease = false;
        }
    }