コード例 #1
0
        private IEnumerator OnIteration(int index)
        {
            RockLog.InsertLine();
            RockLog.WriteLine(this, LogTier.Info, string.Format("Starting iteration number: {0}", CurrentIteration));

            InnerScope.Reset();

            var iteratorVariable = Field <object> .Create(RepeatNumberName, index, false, true);

            // update the iterator job context
            InnerScope.ScopeContext.Add(iteratorVariable);

            // reset the inner scope and loop through the child steps
            yield return(EditorCoroutines.StartCoroutine(InnerScope.StartExecutingSteps(), this));

            if (!IsSuppressed)
            {
                switch (InnerScope.Request)
                {
                case StepRequest.ExitScope:
                case StepRequest.RootScope:
                case StepRequest.TerminateJob:

                    DoLoop = false;

                    break;
                }
            }

            CurrentIteration++;
        }
コード例 #2
0
        /// <inheritdoc />
        protected override IEnumerator OnExecute(JobContext context)
        {
            InnerScope.ScopeContext = context;
            yield return(EditorCoroutines.StartCoroutine(InnerScope.StartExecutingSteps(), this));

            IsSuccess = true;
            yield return(null);
        }
コード例 #3
0
ファイル: LoopStep.cs プロジェクト: RockTomate/Steps
        /// <inheritdoc />
        /// <summary>
        /// Called when this Step gets executed.
        /// </summary>
        /// <param name="context">Current job context.</param>
        /// <returns></returns>
        protected override IEnumerator OnExecute(JobContext context)
        {
            InnerScope.ScopeContext = new JobContext(context);

            if (InnerScope.Steps.Count == 0)
            {
                IsSuccess = true;
                yield break;
            }

            foreach (var item in ItemList)
            {
                if (!DoLoop)
                {
                    break;
                }

                OnIterationStart(CurrentIteration);
                InnerScope.Reset();

                var iteratorVariable = Field <object> .Create(IteratorName.Trim('%'), item, false, true);

                var indexCountVariable = Field <object> .Create(IndexCountName.Trim('%'), CurrentIteration, false, true);

                // update the iterator job context
                InnerScope.ScopeContext.Add(iteratorVariable);
                InnerScope.ScopeContext.Add(indexCountVariable);

                // reset the inner scope and loop through the child steps
                yield return(EditorCoroutines.StartCoroutine(InnerScope.StartExecutingSteps(), this));

                OnIterationEnd(CurrentIteration);

                if (!IsSuppressed)
                {
                    switch (InnerScope.Request)
                    {
                    case StepRequest.ExitScope:
                    case StepRequest.RootScope:
                    case StepRequest.TerminateJob:

                        DoLoop = false;

                        break;
                    }
                }

                CurrentIteration++;
            }

            IsSuccess = true;
            yield return(null);
        }
コード例 #4
0
        /// <inheritdoc />
        /// <summary>
        /// Executes this step.
        /// </summary>
        /// <param name="context">Current job context.</param>
        /// <returns>Returns true if execution was successful.</returns>
        protected override IEnumerator OnExecute(JobContext context)
        {
            var isConditionTrue = ConditionCollection.EvaluateAll(context);

            if (isConditionTrue)
            {
                InnerScope.ScopeContext = context;
                yield return(EditorCoroutines.StartCoroutine(InnerScope.StartExecutingSteps(), this));

                PostExecutionRequest = StepRequest.SkipNext;
            }
            else
            {
                foreach (var child in Children)
                {
                    child.Status = StepStatus.Skipped;
                    yield return(null);
                }
            }

            IsSuccess = true;
            yield return(null);
        }