コード例 #1
0
        // Use this for initialization
        void Start()
        {
            weightsPositionsSmoothing.Add(1);
            weightsSizesSmoothing.Add(0.5f);
            weightsSizesSmoothing.Add(0.3f);
            weightsSizesSmoothing.Add(0.2f);
            parameters      = new Parameters();
            innerParameters = new InnerParameters();


            StartCoroutine(init());
        }
コード例 #2
0
        // Use this for initialization
        void Start()
        {
            weightsPositionsSmoothing.Add(1);
            weightsSizesSmoothing.Add(0.5f);
            weightsSizesSmoothing.Add(0.3f);
            weightsSizesSmoothing.Add(0.2f);
            parameters      = new Parameters();
            innerParameters = new InnerParameters();


            webCamTextureToMatHelper = gameObject.GetComponent <WebCamTextureToMatHelper> ();
            webCamTextureToMatHelper.Init();
        }
コード例 #3
0
				// Use this for initialization
				void Start ()
				{
						weightsPositionsSmoothing.Add (1);
						weightsSizesSmoothing.Add (0.5f);
						weightsSizesSmoothing.Add (0.3f);
						weightsSizesSmoothing.Add (0.2f);
						parameters = new Parameters ();
						innerParameters = new InnerParameters ();


						StartCoroutine (init ());

				}