コード例 #1
0
    public override void OnInspectorGUI()
    {
        Repaint();
        base.OnInspectorGUI();
        var realTarget = target as BasicInkExample;
        var story      = realTarget.story;

        InkPlayerWindow.DrawStoryPropertyField(story, new GUIContent("Story"));
    }
コード例 #2
0
    static void OnCreateStory(Story story)
    {
        // If you'd like NOT to automatically show the window and attach (your teammates may appreciate it!) then replace "true" with "false" here.
        InkPlayerWindow window = InkPlayerWindow.GetWindow(true);

        if (window != null)
        {
            InkPlayerWindow.AttachInstance(story);
        }
    }