public void UnlockKnownInjuryState(InjuryState injury_state) { if (!this.m_KnownInjuryState.Contains(injury_state)) { this.m_KnownInjuryState.Add(injury_state); HUDInfoLog hudinfoLog = (HUDInfoLog)HUDManager.Get().GetHUD(typeof(HUDInfoLog)); string title = GreenHellGame.Instance.GetLocalization().Get("HUD_InfoLog_NewEntry", true); string text = GreenHellGame.Instance.GetLocalization().Get(injury_state.ToString(), true); hudinfoLog.AddInfo(title, text, HUDInfoLogTextureType.Notepad); } }