public static InitialPreferences LoadStartingValues() { string json = File.ReadAllText("InitialValues.json"); InitialPreferences initialPreferences = JsonUtility.FromJson <InitialPreferences>(json); return(initialPreferences); }
public static void SaveStartingValues(Vector3 initialPlayerPosition, float initialPlatformSpeed) { InitialPreferences initialPreferences = new InitialPreferences(initialPlayerPosition, initialPlatformSpeed); string json = JsonUtility.ToJson(initialPreferences); File.WriteAllText("InitialValues.json", json); }
private void LoadStartingValuesFromJSON() { InitialPreferences initialPreferences = SaverLoader.LoadStartingValues(); initialPlatformSpeed = initialPreferences.initialPlatformSpeed; }
private void LoadStartingValuesFromJSON() { InitialPreferences initialPreferences = SaverLoader.LoadStartingValues(); PlayerStartingPoint = initialPreferences.initialPlayerPosition; }