コード例 #1
0
        private void InitIsisSounds(InitialIsisSoundEffectNode weapon)
        {
            Transform root = weapon.weaponSoundRoot.transform;

            this.InitIsisSoundEffect(weapon.isisDamagingSoundEffect, root);
            this.InitIsisSoundEffect(weapon.isisHealingSoundEffect, root);
            weapon.Entity.AddComponent <IsisSoundEffectReadyComponent>();
        }
コード例 #2
0
 public void InitIsisSounds(NodeAddedEvent evt, [Combine] InitialIsisSoundEffectNode weapon, SingleNode <SoundListenerBattleStateComponent> soundListener)
 {
     this.InitIsisSounds(weapon);
 }