public void Initalize() { Debug.Log("Creating Server"); _server = new Server(_packets.GetPacketData()); Registry = _server.Registry; Initalized?.Invoke(); }
public void Initalize() { if (_client != null) { Debug.Log("Destroying Old Client"); _client.Disconnected -= OnDisconnect; } Debug.Log("Creating Client"); _client = new Client(_packets.GetPacketData()); Registry = _client.Registry; _client.Disconnected += OnDisconnect; _client.ConnectionFinalized += OnConnectionFinalized; Initalized?.Invoke(); }